targetting arrows update arrow svg state
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@ -27,13 +27,15 @@ class TargetSvg extends Component {
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}, 500);
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}
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shouldComponentUpdate(newProps) {
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shouldComponentUpdate(newProps, newState) {
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if (newProps.game !== this.props.game) return true;
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if (newProps.account !== this.props.account) return true;
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if (newProps.animating !== this.props.animating) return true;
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if (newProps.animSkill !== this.props.animSkill) return true;
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if (newProps.gameEffectInfo !== this.props.gameEffectInfo) return true;
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if (newProps.tutorialGame !== this.props.tutorialGame) return true;
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if (newState.width !== this.state.width) return true;
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if (newState.height !== this.state.height) return true;
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return false;
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}
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