diff --git a/client/src/components/info.component.jsx b/client/src/components/info.component.jsx
index 372de462..32b059b3 100644
--- a/client/src/components/info.component.jsx
+++ b/client/src/components/info.component.jsx
@@ -3,7 +3,7 @@ const range = require('lodash/range');
const reactStringReplace = require('react-string-replace');
const { INFO } = require('./../constants');
-const { convertItem, removeTier, itemSpeed } = require('../utils');
+const { convertItem, removeTier } = require('../utils');
const shapes = require('./shapes');
function InfoComponent(args) {
@@ -46,10 +46,7 @@ function InfoComponent(args) {
: false;
const itemRegEx = /(Red|Blue|Green)/;
const itemSourceDescription = reactStringReplace(itemSourceInfo, itemRegEx, match => shapes[match]());
- const calcSpeed = itemSource.length
- ? (24 + (itemSpeed(itemSource[0].components[0]) + itemSpeed(itemSource[0].components[1])) * itemSpeed(itemSource[0].components[2])) * 4
- : (24 + itemSpeed(info)) * 4;
- const speed =
Speed {shapes.SpeedStat()} multiplier {calcSpeed}%
;
+ const speed = Speed {shapes.SpeedStat()} multiplier {fullInfo.speed * 4}%
;
const cooldown = fullInfo.cooldown ? `${fullInfo.cooldown} Turn delay` : null;
return (
diff --git a/client/src/events.jsx b/client/src/events.jsx
index 216af011..f088c057 100644
--- a/client/src/events.jsx
+++ b/client/src/events.jsx
@@ -91,7 +91,7 @@ function registerEvents(store) {
store.dispatch(actions.setAnimTarget(null));
store.dispatch(actions.setAnimText(null));
store.dispatch(actions.setAnimFocus([]));
- if (!sequence.includes('END_SKILL')
+ if (!sequence.includes('END_SKILL' && anims.animTarget)
|| ['Banish', 'Invert'].includes(removeTier(anims.animTarget.skill))) return cb();
return true;
}, timeout);
diff --git a/client/src/utils.jsx b/client/src/utils.jsx
index ab3a6f4c..b829eb94 100644
--- a/client/src/utils.jsx
+++ b/client/src/utils.jsx
@@ -187,20 +187,6 @@ const removeTier = skill => {
return skill;
};
-function itemSpeed(item) {
- switch (item) {
- case 'Attack': return 1;
- case 'Stun': return 2;
- case 'Block': return 3;
- case 'Buff': return 4;
- case 'Debuff': return 4;
- case 'Red': return 3;
- case 'Green': return 2;
- case 'Blue': return 1;
- default: return 0;
- }
-}
-
function postData(url = '/', data = {}) {
// Default options are marked with *
return fetch(`/api${url}`, {
diff --git a/server/src/game.rs b/server/src/game.rs
index 222ab0f6..b96d15ad 100644
--- a/server/src/game.rs
+++ b/server/src/game.rs
@@ -322,7 +322,7 @@ impl Game {
return Err(err_msg("game not in skill phase"));
}
let mut game_state = self.clone();
- self.stack.retain(|s| game_state.construct_by_id(s.source_construct_id).unwrap().account == player_id);
+ self.stack.retain(|s| game_state.construct_by_id(s.source_construct_id).unwrap().account != player_id);
return Ok(self);
}
diff --git a/server/src/item.rs b/server/src/item.rs
index 6a1266c2..581c6b5f 100644
--- a/server/src/item.rs
+++ b/server/src/item.rs
@@ -337,13 +337,27 @@ impl Item {
}
}
- pub fn speed(&self) -> u64 {
+ pub fn base_speed(&self) -> u64 {
match self {
Item::Attack => 1,
Item::Stun => 2,
Item::Block => 3,
Item::Buff |
Item::Debuff => 4,
+ Item::Blue => 1,
+ Item::Green => 2,
+ Item::Red => 3,
+ _ => 0,
+ }
+ }
+
+ pub fn speed(&self) -> u64 {
+ match self {
+ Item::Attack |
+ Item::Stun |
+ Item::Block |
+ Item::Buff |
+ Item::Debuff => 24 + self.base_speed(),
_ => {
let combos = get_combos();
let combo = combos.iter().find(|c| c.item == *self)
@@ -355,17 +369,17 @@ impl Item {
combo.components.iter().for_each(|unit| {
colour_speed += match unit {
- Item::Red => 3,
- Item::Green => 2,
- Item::Blue => 1,
+ Item::Red |
+ Item::Green |
+ Item::Blue => unit.base_speed(),
_ => 0,
};
skill_speed += match unit {
- Item::Attack => 1,
- Item::Stun => 2,
- Item::Block => 3,
+ Item::Attack |
+ Item::Stun |
+ Item::Block |
Item::Buff |
- Item::Debuff => 4,
+ Item::Debuff => unit.base_speed(),
_ => 0,
};
if colour_speed == 0 && skill_speed == 0 {
@@ -1441,6 +1455,7 @@ pub struct ItemInfo {
pub spec: bool,
pub values: Option,
pub skill: bool,
+ pub speed: Option,
pub cooldown: Cooldown,
pub description: String,
}
@@ -1477,6 +1492,10 @@ pub fn item_info() -> ItemInfoCtr {
},
skill: v.into_skill().is_some(),
description: v.into_description(),
+ speed: match v.into_skill() {
+ Some(s) => Some(s.speed()),
+ None => None
+ },
cooldown: match v.into_skill() {
Some(s) => s.base_cd(),
None => None
diff --git a/server/src/skill.rs b/server/src/skill.rs
index e66ab6a4..4d5ba5d6 100644
--- a/server/src/skill.rs
+++ b/server/src/skill.rs
@@ -293,7 +293,7 @@ fn post_resolve(_skill: Skill, game: &mut Game, mut resolutions: Resolutions) ->
let mut target = game.construct_by_id(target.id).unwrap().clone();
match event {
- Event::Damage { amount, skill, mitigation: _, colour: _ } => {
+ Event::Damage { amount, skill, mitigation: _, colour: c } => {
if target.affected(Effect::Electric) {
let ConstructEffect { effect: _, duration: _, meta, tick: _ } = target.effects.iter()
.find(|e| e.effect == Effect::Electric).unwrap().clone();
@@ -315,16 +315,17 @@ fn post_resolve(_skill: Skill, game: &mut Game, mut resolutions: Resolutions) ->
_ => panic!("no absorb skill"),
};
}
-
- if target.affected(Effect::Counter) {
- let ConstructEffect { effect: _, duration: _, meta, tick: _ } = target.effects.iter()
- .find(|e| e.effect == Effect::Counter).unwrap().clone();
- match meta {
- Some(EffectMeta::Skill(s)) => {
- resolutions = counter_attack(&mut target, &mut source, resolutions, s);
- },
- _ => panic!("no counter skill"),
- };
+ if c == Colour::Red {
+ if target.affected(Effect::Counter) {
+ let ConstructEffect { effect: _, duration: _, meta, tick: _ } = target.effects.iter()
+ .find(|e| e.effect == Effect::Counter).unwrap().clone();
+ match meta {
+ Some(EffectMeta::Skill(s)) => {
+ resolutions = counter_attack(&mut target, &mut source, resolutions, s);
+ },
+ _ => panic!("no counter skill"),
+ };
+ }
}
},
_ => (),