purify fix
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@ -2082,7 +2082,7 @@ impl Purify {
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fn purify(cast: Cast, game: &mut Game, values: Purify) {
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let gp = game.value(Value::Stat { construct: cast.source, stat: Stat::GreenPower });
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let rms = game.value(Value::Removals { construct: cast.target });
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let rms = game.value(Value::Effects { construct: cast.target });
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let amount = gp.pct(values.green_heal_base().saturating_mul(rms));
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game.action(cast,
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