diff --git a/client/src/components/targeting.arrows.jsx b/client/src/components/targeting.arrows.jsx index 4a7398e9..48dcaf3c 100644 --- a/client/src/components/targeting.arrows.jsx +++ b/client/src/components/targeting.arrows.jsx @@ -31,7 +31,7 @@ class TargetSvg extends Component { const { game, account, animating, animSkill, itemInfo, gameEffectInfo, tutorialGame } = props; const { width, height } = state; if (!game) return false; // game will be null when battle ends - if (game.phase === 'Finish') return false; // Clear everything if its over (in case of abandon) + if (game.phase === 'Finished') return false; // Clear everything if its over (in case of abandon) // First time joining game phase if (tutorialGame) {