From 58678e958e4dbc86b2cbcd44c961a7300c7a2a8d Mon Sep 17 00:00:00 2001 From: Mashy Date: Mon, 28 Oct 2019 13:30:14 +1000 Subject: [PATCH] updated phase tag from merge --- client/src/components/targeting.arrows.jsx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/client/src/components/targeting.arrows.jsx b/client/src/components/targeting.arrows.jsx index 4a7398e9..48dcaf3c 100644 --- a/client/src/components/targeting.arrows.jsx +++ b/client/src/components/targeting.arrows.jsx @@ -31,7 +31,7 @@ class TargetSvg extends Component { const { game, account, animating, animSkill, itemInfo, gameEffectInfo, tutorialGame } = props; const { width, height } = state; if (!game) return false; // game will be null when battle ends - if (game.phase === 'Finish') return false; // Clear everything if its over (in case of abandon) + if (game.phase === 'Finished') return false; // Clear everything if its over (in case of abandon) // First time joining game phase if (tutorialGame) {