rename battle -> game

This commit is contained in:
ntr
2018-10-20 12:06:00 +11:00
parent 9419b1cc3d
commit 5a3a126086
15 changed files with 163 additions and 123 deletions
-19
View File
@@ -1,19 +0,0 @@
const preact = require('preact');
function CrypPanel({ battle }) {
if (!battle) return <div>...</div>;
return (
<div>{JSON.stringify(battle)}</div>
)
// return (
// <div className="">
// <div>{JSON.stringify(battle.a)}</div>
// <div>{JSON.stringify(battle.b)}</div>
// <div>
// {battle.log.map((l, i) => (<p key={i} >{l}</p>))}
// </div>
// </div>
// );
}
module.exports = CrypPanel;
+2 -2
View File
@@ -4,7 +4,7 @@ const preact = require('preact');
const ItemListContainer = require('./item.list.container');
const CrypSpawnContainer = require('./cryp.spawn.container');
const CrypListContainer = require('./cryp.list.container');
const BattleContainer = require('./battle.container');
const GameContainer = require('./game.container');
function renderBody() {
return (
@@ -25,7 +25,7 @@ function renderBody() {
</div>
</div>
<div className="column">
<BattleContainer />
<GameContainer />
</div>
</section>
);
@@ -1,16 +1,16 @@
const { connect } = require('preact-redux');
const Battle = require('./battle');
const Game = require('./game');
const addState = connect(
function receiveState(state) {
const { battle } = state;
const { game } = state;
// function sendCombatPve(crypId) {
// return ws.sendCombatPve(crypId);
// }
return { battle };
return { game };
}
);
module.exports = addState(Battle);
module.exports = addState(Game);
+19
View File
@@ -0,0 +1,19 @@
const preact = require('preact');
function GamePanel({ game }) {
if (!game) return <div>...</div>;
return (
<div>{JSON.stringify(game)}</div>
)
// return (
// <div className="">
// <div>{JSON.stringify(game.a)}</div>
// <div>{JSON.stringify(game.b)}</div>
// <div>
// {game.log.map((l, i) => (<p key={i} >{l}</p>))}
// </div>
// </div>
// );
}
module.exports = GamePanel;