diff --git a/client/src/components/info.component.jsx b/client/src/components/info.component.jsx
index cdabfca8..2574e50a 100644
--- a/client/src/components/info.component.jsx
+++ b/client/src/components/info.component.jsx
@@ -194,7 +194,7 @@ class InfoComponent extends preact.Component {
General
- Create combos by clicking a white item together with two colours in the inventory.
+ You can preview combos by clicking them when they appear in this section.
Reclaim can be used to sell items in the inventory.
Click the READY button to start the GAME PHASE.
diff --git a/client/src/constants.jsx b/client/src/constants.jsx
index 97199bb5..3462373d 100644
--- a/client/src/constants.jsx
+++ b/client/src/constants.jsx
@@ -34,7 +34,7 @@ module.exports = {
},
bits: {
item: 'BITS',
- description: 'The VBOX currency.\nColours: 1b\nSkills: 2b\nSpecs: 3b\nAt the beginning of a round you receive 12 + 6 * round_number bits.',
+ description: 'The VBOX currency.\nColours - 1b\nSkills - 2b\nSpecs - 3b.\nAt the beginning of each round you receive 18 bits. This amount increases by 6 bits per round.',
},
ready: {
item: 'READY',
@@ -70,7 +70,7 @@ module.exports = {
},
constructSpecs: {
item: 'SPECS',
- description: 'SPECS increase the STATS of a CONSTRUCT.\nSPECS have increased effect once they reach a THRESHOLD across your whole team.\nClick a SPEC above and select a CONSTRUCT to equip.\nDouble-click to unequip.',
+ description: 'Specialisations increase the stats of a construct. This includes the damage, healing and speed of your skills and life.\n Increased effect when your team meets the colour threshold.\n Double-click to unequip.',
},
powerStat: {
item: 'POWER',