modulo rotatation of players for more than 16 rounds
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@ -17,6 +17,7 @@
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## NOW
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## NOW
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cryp vbox
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cryp vbox
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ensure all skills impl
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ensure all skills impl
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make parry semi-aggressive
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constants
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constants
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change to ownership pattern
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change to ownership pattern
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@ -282,14 +282,15 @@ impl Instance {
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.map(|p| p.id)
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.map(|p| p.id)
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.collect::<Vec<Uuid>>();
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.collect::<Vec<Uuid>>();
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let np = matched_players.len();
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if round_num > 0 {
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if round_num > 0 {
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matched_players.rotate_right(round_num);
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matched_players.rotate_right(round_num % np);
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matched_players.swap(0,1);
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matched_players.swap(0,1);
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}
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}
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// only set up for even player numbers atm
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// only set up for even player numbers atm
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// no byes
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// no byes
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let np = matched_players.len();
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let current_round = matched_players[0..(np / 2)]
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let current_round = matched_players[0..(np / 2)]
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.iter()
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.iter()
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.enumerate()
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.enumerate()
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@ -584,7 +585,6 @@ mod tests {
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let player_account = Uuid::new_v4();
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let player_account = Uuid::new_v4();
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let cryps = instance_mobs(player_account);
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let cryps = instance_mobs(player_account);
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let mut player = Player::new(player_account, instance.id, &"test".to_string(), cryps).set_bot(true);
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let mut player = Player::new(player_account, instance.id, &"test".to_string(), cryps).set_bot(true);
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let player_id = player.id;
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instance.add_player(player.clone());
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instance.add_player(player.clone());
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assert!(instance.can_start());
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assert!(instance.can_start());
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