Sync stat bars after combat turn

This commit is contained in:
Mashy
2019-03-26 13:24:27 +10:00
parent 2b22b85acb
commit 62b673ed1d
3 changed files with 14 additions and 5 deletions
+1 -1
View File
@@ -27,7 +27,7 @@ class CombatSkills extends Phaser.GameObjects.Group {
}
getSkill(type, isAlly, castLocation) {
const genericHeal = ['Heal', 'Triage', 'TriageTick'];
const genericHeal = ['Heal', 'Triage', 'TriageTick', 'DecayTick'];
const genericBlock = ['Block', 'Parry', 'Evasion', 'Shield'];
if (genericHeal.includes(type)) {