fix recharge immunity bug

This commit is contained in:
Mashy
2019-11-04 16:35:28 +10:00
parent bb50037e0e
commit 64ec68d823
+5 -5
View File
@@ -1392,7 +1392,7 @@ fn sustain(source: &mut Construct, target: &mut Construct, mut results: Resoluti
if red > 0 || blue > 0 { EventStages::PostOnly }
else { EventStages::NoStages }
}
_ => panic!("not recharge")
_ => EventStages::NoStages,
};
results.push(Resolution::new(source, target).event(e).stages(stages));
@@ -1411,7 +1411,7 @@ fn intercept(source: &mut Construct, target: &mut Construct, mut results: Resolu
if red > 0 || blue > 0 { EventStages::PostOnly }
else { EventStages::NoStages }
}
_ => panic!("not recharge")
_ => EventStages::NoStages,
};
results.push(Resolution::new(source, target).event(e).stages(stages));
@@ -1712,8 +1712,8 @@ fn reflect(source: &mut Construct, target: &mut Construct, mut results: Resoluti
Event::Recharge { red, blue, skill: _ } => {
if red > 0 || blue > 0 { EventStages::PostOnly }
else { EventStages::NoStages }
}
_ => panic!("not recharge")
},
_ => EventStages::NoStages,
};
results.push(Resolution::new(source, target).event(e).stages(stages));
return results;;
@@ -1728,7 +1728,7 @@ fn recharge(source: &mut Construct, target: &mut Construct, mut results: Resolut
if red > 0 || blue > 0 { EventStages::AllStages }
else { EventStages::StartEnd }
}
_ => panic!("not recharge")
_ => EventStages::NoStages,
};
results.push(Resolution::new(source, target).event(e).stages(stages));
return results;