vbox sizing
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@ -16,6 +16,10 @@ Added `Buff` as a skill
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Duration 2T
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No CD
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### Changed
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`Clutch` now grants immunity to disables.
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*BALANCE*
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- purify
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- 1 effect from all cryps at level 2
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@ -212,7 +212,8 @@ table tr {
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table td svg {
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stroke-width: 2px;
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height: 96%;
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overflow: hidden;
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height: 1.5em;
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vertical-align: text-bottom;
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}
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@ -1,7 +1,8 @@
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const preact = require('preact');
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const range = require('lodash/range');
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const { ITEMS: { SPECS: SPEC_CONSTANT }, INFO } = require('./../constants');
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const { INFO } = require('./../constants');
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const { SPECS } = require('./../utils');
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const { COLOUR_ICONS, convertItem } = require('../utils');
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function Info(args) {
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@ -41,8 +42,8 @@ function Info(args) {
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}
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if (isSpec) {
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const breaks = SPEC_CONSTANT[info].thresholds;
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const colourReqs = SPEC_CONSTANT[info].colours || [];
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const breaks = SPECS[info].thresholds;
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const colourReqs = SPECS[info].colours || [];
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const thresholdEl = colourReqs.map((c, i) => {
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const numIcons = Math.max(...breaks);
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@ -57,326 +57,4 @@ module.exports = {
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},
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},
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ITEMS: {
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SKILLS: {
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Amplify: {
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description: 'increase the magic damage dealt by a cryp',
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colours: '1 Green 1 Blue',
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},
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Attack: {
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description: 'a fast attack with red damage',
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upgrades: 'combine with 2 red / blue / green - red + blue attack not implemented',
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},
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Banish: {
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description: 'target cryp is prevented from casting any skills and taking any damage',
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colours: '1 Red 1 Green',
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},
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Blast: {
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description: 'blast the target with magic damage',
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colours: '2 Blue',
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},
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Block: {
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description: 'decreases incoming red damage for 1T',
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upgrades: 'combine with 2 red / blue / green',
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},
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Buff: {
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description: 'increase target cryp speed',
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upgrades: 'combine with 2 red / blue / green',
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},
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Clutch: {
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description: '??????',
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colours: '1 Red 1 Green',
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},
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Corrupt: {
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description: 'Inflicts a dot to attacker while active',
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colours: '2 Blue',
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},
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Curse: {
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description: 'target cryp takes increased magic damage',
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colours: '2 Blue',
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},
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Debuff: {
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description: 'reduce target cryp speed',
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upgrades: 'combine with 2 red / blue / green',
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},
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Decay: {
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description: 'afflict a cryp with a blue damage based damage over time debuff',
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colours: '1 Green 1 Blue',
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},
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Empower: {
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description: 'increase the red damage dealt by a cryp',
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colours: '2 Red',
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},
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Haste: {
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description: 'magical skill that increases speed of target cryp',
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colours: '1 Red 1 Blue',
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},
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Heal: {
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description: 'heal a cryp with blue damage',
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colours: '2 Green',
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},
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Hex: {
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description: 'magical bsed skill that prevents target cryp from using any skills',
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colours: '1 Red 1 Blue',
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},
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Hostility: {
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description: 'magical bsed skill that prevents target cryp from using any skills',
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colours: '2 Blue',
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},
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Invert: {
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description: 'reverse ???',
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colours: '1 Red 1 Blue',
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},
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Parry: {
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description: 'prevents all red damage for 1T',
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colours: '2 Red',
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},
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Purge: {
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description: 'remove magical buffs from target cryp',
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colours: '2 Green',
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},
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Purify: {
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description: 'remove magical debuffs from target cryp',
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colours: '1 Red 1 Green',
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},
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Recharge: {
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description: 'restore something',
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colours: '1 Red 1 Blue',
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},
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Reflect: {
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description: 'reflect damage back to attacker',
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colours: '2 Green',
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},
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Riposte: {
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description: '???',
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},
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Ruin: {
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description: 'Stun the entire enemy team',
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colours: '2 Blue',
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},
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Shield: {
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description: 'grants immunity to magical skills to target cryp',
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colours: '1 Green 1 Blue',
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},
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Silence: {
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description: 'prevent target cryp from casting magical skills',
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colours: '1 Green 1 Blue',
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},
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Siphon: {
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description: 'siphon hp from target cryp with a blue damage based debuff',
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colours: '1 Green 1 Blue',
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},
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Slay: {
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description: '????',
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},
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Slow: {
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description: 'magical skill that reduces speed of target cryp',
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colours: '1 Red 1 Green',
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},
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Snare: {
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description: 'prevents red skills from being used for 2T',
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colours: '2 Red',
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},
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Strangle: {
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description: 'Stun the enemy and inflict physical damage over 3T',
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colours: '2 Red',
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},
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Strike: {
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description: 'Fast attacking red skill',
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colours: '2 Red',
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},
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Stun: {
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description: 'red skill hat prevents target cryp from using any skills',
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upgrades: 'combine with 2 red / blue / green',
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},
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Taunt: {
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description: 'Enemy skills will prioritise cryps with this skill active',
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colours: '1 Red 1 Green',
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},
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Throw: {
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description: 'stuns and makes the target take increased red damage',
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colours: '2 Green',
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},
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Triage: {
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description: 'grants a blue damage based healing over time buff',
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colours: '2 Green',
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},
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},
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SPECS: {
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Damage: {
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description: 'Increase red / green / blue damage stats cryp',
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upgrades: 'combine with 2 red / blue / green',
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},
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GreenDamageI: {
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description: 'Increases green damage',
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colours: ['green'],
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thresholds: [5, 10, 20],
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},
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RedDamageI: {
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description: 'Increased red damage',
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colours: ['red'],
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thresholds: [5, 10, 20],
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},
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BlueDamageI: {
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description: 'Increased blue damage',
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colours: ['blue'],
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thresholds: [5, 10, 20],
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},
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GRDI: {
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description: 'Increased green and red damage',
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colours: ['green', 'red'],
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thresholds: [2, 5, 10],
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},
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GBDI: {
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description: 'Increased green and blue damage',
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colours: ['green', 'blue'],
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thresholds: [2, 5, 10],
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},
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RBDI: {
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description: 'Increased red and blue damage',
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colours: ['red', 'blue'],
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thresholds: [2, 5, 10],
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},
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Life: {
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description: 'Increases life',
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upgrades: 'combine with 2 red / blue / green',
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},
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GreenLifeI: {
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description: 'Increases life',
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colours: ['green'],
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thresholds: [5, 10, 20],
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},
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RedLifeI: {
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description: 'Increased red shield',
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colours: ['red'],
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thresholds: [5, 10, 20],
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},
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BlueLifeI: {
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description: 'Increased blue shield',
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colours: ['blue'],
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thresholds: [5, 10, 20],
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},
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GRLI: {
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description: 'Increased life and red shield',
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colours: ['green', 'red'],
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thresholds: [2, 5, 10],
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},
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GBLI: {
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description: 'Increased life and blue shield',
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colours: ['green', 'blue'],
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thresholds: [2, 5, 10],
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},
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RBLI: {
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description: 'Increased red and blue shield',
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colours: ['red', 'blue'],
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thresholds: [2, 5, 10],
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},
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Speed: {
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description: 'Increases speed of cryp',
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upgrades: 'combine with 2 red / blue / green',
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},
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RedSpeedI: {
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description: 'Increases red speed',
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colours: ['red'],
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thresholds: [5, 10, 20],
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},
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BlueSpeedI: {
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description: 'Increases blue speed',
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colours: ['blue'],
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thresholds: [5, 10, 20],
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},
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GreenSpeedI: {
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description: 'Increases green speed',
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colours: ['green'],
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thresholds: [5, 10, 20],
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},
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GRSpeedI: {
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description: 'Increases green and red speed',
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colours: ['green', 'red'],
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thresholds: [2, 5, 10],
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},
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GBSpeedI: {
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description: 'Increases green and blue speed',
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colours: ['green', 'blue'],
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thresholds: [2, 5, 10],
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},
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RBSpeedI: {
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description: 'Increases red and blue speed',
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colours: ['red', 'blue'],
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thresholds: [2, 5, 10],
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},
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},
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COLOURS: {
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Red: {
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description: 'Used to create offensive type combos - fast and chaotic',
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},
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Green: {
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description: 'Used to create defensive / healing type combos',
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},
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Blue: {
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description: 'Used to create offensive type combos - slow and reliable',
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},
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},
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},
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};
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@ -66,39 +66,170 @@ function crypAvatar(name) {
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const NULL_UUID = '00000000-0000-0000-0000-000000000000';
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const STATS = {
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redDamage: { stat: 'red_damage', colour: 'red', svg: shapes.circle },
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greenDamage: { stat: 'green_damage', colour: 'green', svg: shapes.circle },
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blueDamage: { stat: 'blue_damage', colour: 'blue', svg: shapes.circle },
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speed: { stat: 'speed', colour: 'white', svg: shapes.triangle },
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redLife: { stat: 'red_life', colour: 'red', svg: shapes.square },
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greenLife: { stat: 'green_life', colour: 'green', svg: shapes.square },
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blueLife: { stat: 'blue_life', colour: 'blue', svg: shapes.square },
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redDamage: {
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stat: 'red_damage',
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colour: 'red',
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svg: shapes.circle,
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},
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greenDamage: {
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stat: 'green_damage',
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colour: 'green',
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svg: shapes.circle,
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},
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blueDamage: {
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stat: 'blue_damage',
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colour: 'blue',
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svg: shapes.circle,
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},
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speed: {
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stat: 'speed',
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colour: 'white',
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svg: shapes.triangle,
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},
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redLife: {
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stat: 'red_life',
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colour: 'red',
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svg: shapes.square,
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},
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greenLife: {
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stat: 'green_life',
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colour: 'green',
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svg: shapes.square,
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},
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blueLife: {
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stat: 'blue_life',
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colour: 'blue',
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svg: shapes.square,
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},
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};
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const SPECS = {
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Life: { colour: 'white', caption: 'Life', svg: shapes.square },
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GreenLifeI: { colour: 'green', caption: 'Life', svg: shapes.square },
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RedLifeI: { colour: 'red', caption: 'Life', svg: shapes.square },
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BlueLifeI: { colour: 'blue', caption: 'Life', svg: shapes.square },
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GRLI: { colour: 'yellow', caption: 'Life', svg: shapes.square },
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GBLI: { colour: 'cyan', caption: 'Life', svg: shapes.square },
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RBLI: { colour: 'purple', caption: 'Life', svg: shapes.square },
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Life: {
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colour: 'white',
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caption: 'Life',
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svg: shapes.square
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},
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GreenLifeI: {
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colour: 'green',
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caption: 'Life',
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thresholds: [5, 10, 20],
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svg: shapes.square,
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},
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RedLifeI: {
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colour: 'red',
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caption: 'Life',
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thresholds: [2, 5, 10],
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svg: shapes.square,
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},
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BlueLifeI: {
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colour: 'blue',
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caption: 'Life',
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thresholds: [2, 5, 10],
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svg: shapes.square,
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},
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GRLI: {
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colour: 'yellow',
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caption: 'Life',
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thresholds: [2, 5, 10],
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svg: shapes.square
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},
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GBLI: {
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colour: 'cyan',
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caption: 'Life',
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thresholds: [2, 5, 10],
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svg: shapes.square
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},
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RBLI: {
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colour: 'purple',
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caption: 'Life',
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thresholds: [2, 5, 10],
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svg: shapes.square
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},
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Damage: { colour: 'white', caption: 'Damage', svg: shapes.circle },
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RedDamageI: { colour: 'red', caption: 'DamageI', svg: shapes.circle },
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BlueDamageI: { colour: 'blue', caption: 'DamageI', svg: shapes.circle },
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GreenDamageI: { colour: 'green', caption: 'DamageI', svg: shapes.circle },
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GRDI: { colour: 'yellow', caption: 'DamageI', svg: shapes.circle },
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GBDI: { colour: 'cyan', caption: 'DamageI', svg: shapes.circle },
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RBDI: { colour: 'purple', caption: 'DamageI', svg: shapes.circle },
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Damage: {
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colour: 'white',
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caption: 'Damage',
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thresholds: [],
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svg: shapes.circle
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},
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RedDamageI: {
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colour: 'red',
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caption: 'DamageI',
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thresholds: [5, 10, 20],
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svg: shapes.circle
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},
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BlueDamageI: {
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colour: 'blue',
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caption: 'DamageI',
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thresholds: [5, 10, 20],
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svg: shapes.circle
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},
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GreenDamageI: {
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colour: 'green',
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caption: 'DamageI',
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thresholds: [5, 10, 20],
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svg: shapes.circle,
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},
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GRDI: {
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colour: 'yellow',
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caption: 'DamageI',
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thresholds: [2, 5, 10],
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svg: shapes.circle
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},
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GBDI: {
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colour: 'cyan',
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caption: 'DamageI',
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thresholds: [2, 5, 10],
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svg: shapes.circle,
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},
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RBDI: {
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colour: 'purple',
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caption: 'DamageI',
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thresholds: [2, 5, 10],
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svg: shapes.circle,
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},
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Speed: { colour: 'white', caption: 'Speed', svg: shapes.triangle },
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RedSpeed: { colour: 'red', caption: 'Speed', svg: shapes.triangle },
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BlueSpeedI: { colour: 'blue', caption: 'Speed', svg: shapes.triangle },
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GreenSpeedI: { colour: 'green', caption: 'Speed', svg: shapes.triangle },
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GRSpeedI: { colour: 'yellow', caption: 'Speed', svg: shapes.triangle },
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GBSpeedI: { colour: 'cyan', caption: 'Speed', svg: shapes.triangle },
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RBSpeedI: { colour: 'purple', caption: 'Speed', svg: shapes.triangle },
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Speed: {
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colour: 'white',
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caption: 'Speed',
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svg: shapes.triangle,
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},
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RedSpeedI: {
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colour: 'red',
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caption: 'Speed',
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thresholds: [5, 10, 20],
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svg: shapes.triangle,
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},
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BlueSpeedI: {
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colour: 'blue',
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caption: 'Speed',
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thresholds: [2, 5, 10],
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svg: shapes.triangle,
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},
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GreenSpeedI: {
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colour: 'green',
|
||||
caption: 'Speed',
|
||||
thresholds: [2, 5, 10],
|
||||
svg: shapes.triangle,
|
||||
},
|
||||
GRSpeedI: {
|
||||
colour: 'yellow',
|
||||
caption: 'Speed',
|
||||
thresholds: [2, 5, 10],
|
||||
svg: shapes.triangle,
|
||||
},
|
||||
GBSpeedI: {
|
||||
colour: 'cyan',
|
||||
caption: 'Speed',
|
||||
thresholds: [2, 5, 10],
|
||||
svg: shapes.triangle,
|
||||
},
|
||||
RBSpeedI: {
|
||||
colour: 'purple',
|
||||
caption: 'Speed',
|
||||
thresholds: [2, 5, 10],
|
||||
svg: shapes.triangle,
|
||||
},
|
||||
|
||||
};
|
||||
|
||||
|
||||
Loading…
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Reference in New Issue
Block a user