remove team check fixed scene swap
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@@ -20,6 +20,8 @@ class StatSheet extends Phaser.Scene {
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this.cryp = cryp;
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this.stats = new Stats(this, cryp);
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this.addControls(cryp);
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this.addSkills(cryp);
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this.skills = true;
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}
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addControls(cryp) {
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