Merge and refactor

This commit is contained in:
Mashy 2018-11-20 16:03:24 +10:00
commit 6c04a03145
9 changed files with 242 additions and 28 deletions

View File

@ -0,0 +1,82 @@
module.exports = {
TEXT: {
NORMAL: { fontFamily: 'monospace', fontSize: 16, color: '#ffffff' },
HEADER: { fontFamily: 'monospace', fontSize: 24, color: '#ffffff', fontStyle: 'bold' },
},
SKILLS: {
LEARNABLE: [
'Attack',
// -----------------
// Nature
// -----------------
'Block', // reduce dmg
'Parry', // avoid all dmg
'Snare',
// 'Paralyse',
'Strangle', // physical dot and disable
'Stun',
'Evade', // actively evade
'Evasion', // adds evasion to cryp
// -----------------
// Technology
// -----------------
// 'Replicate',
// 'Swarm',
// 'Orbit',
// 'Repair',
// 'Scan', // track?
// -----------------
// Nonviolence
// -----------------
'Heal',
'Triage', // hot
// 'TriageTick',
'Throw', // no dmg stun', adds vulnerable
'Charm',
'Calm',
'Rez',
// -------------------
// Destruction
// -------------------
'Blast',
'Amplify',
'Decay', // dot
// 'DecayTick', // dot
'Drain',
// 'DrainTick',
'Curse',
'Plague', // aoe dot
'Ruin', // aoe
// -----------------
// Purity
// -----------------
'Empower',
'Slay',
'Shield',
'Silence',
'Inquiry',
'Purify',
'Purge',
// '// Precision',
// -----------------
// Chaos
// -----------------
'Banish',
'Hex',
'Fear',
'Taunt',
'Pause', // speed slow
],
},
};

View File

@ -11,29 +11,32 @@ class CrypList extends Phaser.Scene {
create() {
this.registry.events.on('changedata', this.updateData, this);
this.input.on('gameobjectup', this.clickHandler, this);
this.CrypPage = null;
console.log('creating');
return true;
}
updateData(parent, key, data) {
if (key === 'cryps') {
this.clearCryps();
if (this.CrypRow) this.CrypRow.destroy(true);
this.CrypRow = new CrypRow(this, data);
if (this.CrypPage) {
const cryp = data.find(c => c.id === this.CrypPage.id);
this.displaySkills(cryp);
}
}
window.redraw = this.clearCryps.bind(this);
return true;
}
clearCryps() {
if (this.CrypRow) this.CrypRow.destroy(true);
}
clickHandler(pointer, crypBox) {
displaySkills(cryp) {
if (cryp) {
if (this.CrypPage) {
this.CrypPage.destroy(true);
}
this.CrypPage = new CrypPage(this, crypBox.cryp);
this.CrypPage = new CrypPage(this, cryp);
}
}
clickHandler(pointer, crypBox) {
this.displaySkills(crypBox.cryp);
return true;
// this.registry.get('ws').sendGamePve(crypBox.cryp.id);
}

View File

@ -1,5 +1,7 @@
const Phaser = require('phaser');
const { TEXT, SKILLS } = require('./constants');
const ROW_WIDTH = 400;
const ROW_HEIGHT = 200;
const ROW_FILL = 0x888888;
@ -14,14 +16,34 @@ const yPos = i => (i * ROW_HEIGHT + ROW_MARGIN) + TOP_MARGIN;
class CrypPage extends Phaser.GameObjects.Group {
constructor(scene, cryp) {
super(scene);
this.add(scene.add.text(500, 500, cryp.name, {
fontFamily: 'Arial', fontSize: 24, color: '#ffffff', fontStyle: 'bold',
}));
cryp.skills.forEach((skill, i) => this.add(
scene.add.text(500, 500 + (TEXT_MARGIN * (i + 1)), skill.skill, {
fontFamily: 'Arial', fontSize: 24, color: '#ffffff', fontStyle: 'bold',
})
));
this.id = cryp.id;
this.scene = scene;
this.ws = scene.registry.get('ws');
this.add(scene.add.text(500, 500, cryp.name, TEXT.HEADER));
const knownSkill = (skill, i) => {
const text = scene.add.text(500, 500 + (TEXT_MARGIN * (i + 1)), skill.skill, TEXT.NORMAL)
.setInteractive();
text.on('pointerdown', () => {
this.ws.sendCrypForget(cryp.id, skill.skill);
});
this.add(text);
};
const learnable = (skill, i) => {
const text = scene.add.text(600, 0 + (TEXT_MARGIN * (i + 1)), skill, TEXT.NORMAL)
.setInteractive();
text.on('pointerdown', () => {
this.ws.sendCrypLearn(cryp.id, skill);
});
this.add(text);
text.cryp = cryp;
};
cryp.skills.forEach(knownSkill);
SKILLS.LEARNABLE.forEach(learnable);
}
}

View File

@ -1,5 +1,7 @@
const Phaser = require('phaser');
const { TEXT } = require('./constants');
const ROW_WIDTH = 400;
const ROW_HEIGHT = 200;
const ROW_FILL = 0x888888;
@ -23,8 +25,8 @@ class CrypRow extends Phaser.GameObjects.Group {
row.cryp = cryp;
this.add(row);
this.add(list.add.text(X_ORIGIN, Y_ORIGIN + (TEXT_MARGIN * 0), cryp.name, { fontFamily: 'Arial', fontSize: 24, color: '#ffffff', fontStyle: 'bold' }));
this.add(list.add.text(X_ORIGIN, Y_ORIGIN + (TEXT_MARGIN * 1), cryp.stamina.base, { fontFamily: 'Arial', fontSize: 24, color: '#ffffff', fontStyle: 'bold' }));
this.add(list.add.text(X_ORIGIN, Y_ORIGIN + (TEXT_MARGIN * 0), cryp.name, TEXT.HEADER));
this.add(list.add.text(X_ORIGIN, Y_ORIGIN + (TEXT_MARGIN * 1), cryp.stamina.base, TEXT.NORMAL));
});
return true;
}

View File

@ -1,11 +1,10 @@
const Phaser = require('phaser');
const CrypList = require('./cryp.list');
const CrypPage = require('./cryp.page');
const Menu = require('./menu');
// const Passives = require('./passives');
function renderCryps(store) {
function renderCryps(store, socket) {
const config = {
type: Phaser.AUTO,
// parent: 'cryps',
@ -23,7 +22,6 @@ function renderCryps(store) {
scene: [
Menu,
CrypList,
// Passives,
],
};

View File

@ -1,12 +1,18 @@
const Phaser = require('phaser');
const { TEXT } = require('./constants');
class Menu extends Phaser.Scene {
constructor(props) {
super({ key: 'Menu', active: true });
}
create() {
this.add.text(0, 0, 'cryps.gg', { fontFamily: 'Arial', fontSize: 24, color: '#ffffff', fontStyle: 'bold' });
this.add.text(0, 0, 'cryps.gg', TEXT.HEADER);
this.scene.sleep('Passives');
this.input.keyboard.on('keydown_F', () => {
this.scene.wake('Passives');
}, 0, this);
}
}

View File

@ -116,6 +116,14 @@ function createSocket(store) {
send({ method: 'cryp_spawn', params: { name } });
}
function sendCrypLearn(id, skill) {
send({ method: 'cryp_learn', params: { id, skill } });
}
function sendCrypForget(id, skill) {
send({ method: 'cryp_forget', params: { id, skill } });
}
function sendGameState(id) {
send({ method: 'game_state', params: { id } });
}
@ -203,6 +211,8 @@ function createSocket(store) {
sendGameSkill,
sendGameTarget,
sendCrypSpawn,
sendCrypLearn,
sendCrypForget,
sendItemUse,
connect,
};

View File

@ -8,7 +8,7 @@ use failure::Error;
use failure::err_msg;
use account::Account;
use rpc::{CrypSpawnParams};
use rpc::{CrypSpawnParams, CrypLearnParams, CrypForgetParams};
use skill::{Skill, Cooldown, Effect, Cast, Source};
use game::{Log};
@ -129,6 +129,16 @@ impl Cryp {
self
}
pub fn forget(mut self, skill: Skill) -> Result<Cryp, Error> {
match self.skills.iter().position(|s| s.skill == skill) {
Some(i) => {
self.skills.remove(i);
return Ok(self);
},
None => Err(format_err!("{:?} does not know {:?}", self.name, skill)),
}
}
pub fn add_xp(mut self) -> Cryp {
self.xp = self.xp.saturating_add(1);
if self.xp.is_power_of_two() {
@ -326,8 +336,6 @@ pub fn cryp_spawn(params: CrypSpawnParams, tx: &mut Transaction, account: &Accou
let cryp = Cryp::new()
.named(&params.name)
.level(10)
.learn(Skill::Stun)
.learn(Skill::Block)
.set_account(account.id)
.create();
@ -349,6 +357,18 @@ pub fn cryp_spawn(params: CrypSpawnParams, tx: &mut Transaction, account: &Accou
return Ok(cryp);
}
pub fn cryp_learn(params: CrypLearnParams, tx: &mut Transaction, account: &Account) -> Result<Cryp, Error> {
let mut cryp = cryp_get(tx, params.id, account.id)?;
cryp = cryp.learn(params.skill);
return cryp_write(cryp, tx);
}
pub fn cryp_forget(params: CrypForgetParams, tx: &mut Transaction, account: &Account) -> Result<Cryp, Error> {
let mut cryp = cryp_get(tx, params.id, account.id)?;
cryp = cryp.forget(params.skill)?;
return cryp_write(cryp, tx);
}
pub fn cryp_write(cryp: Cryp, tx: &mut Transaction) -> Result<Cryp, Error> {
let cryp_bytes = to_vec(&cryp)?;

View File

@ -10,7 +10,7 @@ use failure::Error;
use failure::err_msg;
use net::Db;
use cryp::{Cryp, cryp_spawn};
use cryp::{Cryp, cryp_spawn, cryp_learn, cryp_forget};
use game::{Game, game_state, game_pve, game_pvp, game_join, game_skill, game_target};
use account::{Account, account_create, account_login, account_from_token, account_cryps};
use item::{Item, items_list, item_use};
@ -39,6 +39,8 @@ impl Rpc {
// match on that to determine what fn to call
let response = match v.method.as_ref() {
"cryp_spawn" => Rpc::cryp_spawn(data, &mut tx, account, client),
"cryp_learn" => Rpc::cryp_learn(data, &mut tx, account, client),
"cryp_forget" => Rpc::cryp_forget(data, &mut tx, account, client),
"game_state" => Rpc::game_state(data, &mut tx, account, client),
"game_pve" => Rpc::game_pve(data, &mut tx, account, client),
"game_pvp" => Rpc::game_pvp(data, &mut tx, account, client),
@ -206,6 +208,49 @@ impl Rpc {
Ok(cryp_list)
}
fn cryp_learn(data: Vec<u8>, tx: &mut Transaction, account: Option<Account>, client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
let a = match account {
Some(a) => a,
None => return Err(err_msg("auth required")),
};
let msg = from_slice::<CrypLearnMsg>(&data).or(Err(err_msg("invalid params")))?;
Rpc::send_msg(client, RpcResponse {
method: "cryp_learn".to_string(),
params: RpcResult::CrypLearn(cryp_learn(msg.params, tx, &a)?)
})?;
let cryp_list = RpcResponse {
method: "account_cryps".to_string(),
params: RpcResult::CrypList(account_cryps(tx, &a)?)
};
Ok(cryp_list)
}
fn cryp_forget(data: Vec<u8>, tx: &mut Transaction, account: Option<Account>, client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
let a = match account {
Some(a) => a,
None => return Err(err_msg("auth required")),
};
let msg = from_slice::<CrypForgetMsg>(&data).or(Err(err_msg("invalid params")))?;
Rpc::send_msg(client, RpcResponse {
method: "cryp_forget".to_string(),
params: RpcResult::CrypForget(cryp_forget(msg.params, tx, &a)?)
})?;
let cryp_list = RpcResponse {
method: "account_cryps".to_string(),
params: RpcResult::CrypList(account_cryps(tx, &a)?)
};
Ok(cryp_list)
}
fn account_create(data: Vec<u8>, tx: &mut Transaction, _account: Option<Account>, _client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
match from_slice::<AccountCreateMsg>(&data) {
Ok(v) => Ok(RpcResponse {
@ -276,6 +321,8 @@ pub struct RpcResponse {
#[derive(Debug,Clone,Serialize,Deserialize)]
pub enum RpcResult {
CrypSpawn(Cryp),
CrypForget(Cryp),
CrypLearn(Cryp),
Account(Account),
CrypList(Vec<Cryp>),
GameState(Game),
@ -300,6 +347,30 @@ pub struct CrypSpawnParams {
pub name: String,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
struct CrypLearnMsg {
method: String,
params: CrypLearnParams,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
pub struct CrypLearnParams {
pub id: Uuid,
pub skill: Skill,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
pub struct CrypForgetParams {
pub id: Uuid,
pub skill: Skill,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
struct CrypForgetMsg {
method: String,
params: CrypForgetParams,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
struct GameStateMsg {
method: String,