some resizing
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@@ -32,10 +32,6 @@ function GamePanel(props) {
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? activeSkill.crypId === cryp.id && activeSkill.skill === s
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: false;
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if (activeSkill) {
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console.log(cryp.id, s, highlight);
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}
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return (
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<button
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key={i}
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@@ -6,6 +6,7 @@ function setupKeys(store) {
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key.unbind('esc');
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key('esc', () => store.dispatch(actions.setCombiner([null, null, null])));
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key('esc', () => store.dispatch(actions.setReclaiming(false)));
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key('esc', () => store.dispatch(actions.setActiveSkill(null)));
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}
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module.exports = setupKeys;
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