disable offer during animation, don't set instance to null
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58678e958e
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@ -46,7 +46,6 @@ const addState = connect(
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function quit() {
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function quit() {
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dispatch(actions.setNav('transition'));
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dispatch(actions.setNav('transition'));
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dispatch(actions.setGame(null));
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dispatch(actions.setGame(null));
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dispatch(actions.setInstance(null));
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}
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}
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function setChatShow(v) {
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function setChatShow(v) {
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@ -81,7 +81,7 @@ function GameCtrlTopBtns(args) {
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? 'Offered'
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? 'Offered'
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: drawState ? 'Draw' : 'Offer';
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: drawState ? 'Draw' : 'Offer';
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const drawAction = drawState ? sendDraw : drawStateTrue;
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const drawAction = drawState ? sendDraw : drawStateTrue;
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const drawBtn = <button class={drawClasses} disabled={finished || drawOffered} onClick={drawAction}>{drawText}</button>;
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const drawBtn = <button class={drawClasses} disabled={finished || animating || drawOffered} onClick={drawAction}>{drawText}</button>;
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return (
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return (
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<div class="instance-ctrl-btns">
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<div class="instance-ctrl-btns">
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