This commit is contained in:
Mashy 2019-07-10 12:48:04 +10:00
parent fe956936d1
commit 6f83f57bd4
2 changed files with 18 additions and 55 deletions

View File

@ -1,11 +1,7 @@
const preact = require('preact');
const anime = require('animejs').default;
const AttackCharge = require('./anims/attack.charge');
const Amplify = require('./anims/amplify');
const Absorb = require('./anims/absorb');
const Banish = require('./anims/banish');
const Bash = require('./anims/bash');
const Blast = require('./anims/blast');
const Block = require('./anims/block');
@ -23,7 +19,6 @@ const Haste = require('./anims/haste');
const Heal = require('./anims/heal');
const Hybrid = require('./anims/hybrid');
const Intercept = require('./anims/intercept');
const Invert = require('./anims/invert');
const Link = require('./anims/link');
const Purify = require('./anims/purify');
const Purge = require('./anims/purge');
@ -45,18 +40,6 @@ const TriageTick = require('./anims/triage.tick');
const { removeTier } = require('../utils');
const colours = {
red: '#a52a2a',
green: '#1FF01F',
blue: '#3498db',
purple: '#A25AC1',
yellow: '#d1c86a',
cyan: '#6AD1BF',
white: '#FFFFFF',
};
const { TIMES } = require('../constants');
function animations(props) {
const { game, account, resolution, player, construct, avatarAnimation, setAvatarAnimation } = props;
if (!resolution || resolution === 'clear') return false;
@ -73,21 +56,11 @@ function animations(props) {
const sourceIsPlayer = playerTeamIds.includes(construct.id);
const targetIsPlayer = playerTeamIds.includes(resolution.target.id);
const skipSource = (resolution.source.id === resolution.target.id
&& ['Invert', 'Banish'].includes(removeTier(event.skill)));
if (!skipSource && resolution.source.id === construct.id && resolution.stages.includes('START_SKILL')) {
const getDirection = () => {
const sameTeam = (sourceIsPlayer && targetIsPlayer) || (!sourceIsPlayer && !targetIsPlayer);
let y = 0;
if (!sameTeam) y = targetIsPlayer ? 1 : -1;
// const y = sameTeam
// ? 0
// : targetIsPlayer
// ? 1
// : -1;
const i = sourceIsPlayer
? playerTeamIds.findIndex(c => c === construct.id)
: otherTeamIds.findIndex(c => c === construct.id);
@ -97,33 +70,34 @@ function animations(props) {
: otherTeamIds.findIndex(c => c === resolution.target.id);
const x = j - i;
return { x, y };
};
const skipSource = (resolution.source.id === resolution.target.id
&& ['Invert', 'Banish'].includes(removeTier(event.skill)));
// Play Source Animation
if (!skipSource && resolution.source.id === construct.id && resolution.stages.includes('START_SKILL')) {
if (!avatarAnimation.source) {
setAvatarAnimation({
source: true,
target: avatarAnimation.target,
id: resolution.id,
animTargetId: construct.id,
type: 'sourceCast',
params: { x, y },
});
setAvatarAnimation(true, avatarAnimation.target, resolution.id, construct.id, 'sourceCast', getDirection());
}
}
const targetTeam = targetIsPlayer ? playerTeamIds : otherTeamIds;
if (!((resolution.target.id === construct.id)
|| (resolution.event[0] === 'AoeSkill' && targetTeam.includes(construct.id)))) return false;
// target animation
// Play Target animation
const anim = text => {
if (!text || !resolution.sequence[0].includes('END_SKILL')) return false;
const skill = removeTier(text);
switch (skill) {
// Attack base
case 'Attack': return <Strike colour={colours.white}/>;
case 'Attack': return <Strike colour={'#f5f5f5'} direction={getDirection()}/>;
case 'Blast': return <Blast />;
case 'Siphon': return <Siphon />;
case 'SiphonTick': return <SiphonTick />;
case 'Strike': return <Strike colour={colours.red} id={resolution.id}/>;
case 'Strike': return <Strike colour={'#a52a2a'} direction={getDirection()}/>;
case 'Chaos': return <Chaos />;
case 'Slay': return <Slay />;
case 'Heal': return <Heal />;
@ -145,13 +119,7 @@ function animations(props) {
case 'DecayTick': return <Decay />;
case 'Invert': {
if (!avatarAnimation.target) {
setAvatarAnimation({
source: avatarAnimation.source,
target: true,
id: resolution.id,
animTargetId: construct.id,
type: 'invert',
});
setAvatarAnimation(avatarAnimation.source, true, resolution.id, construct.id, 'invert', null);
} break;
}
case 'Purge': return <Purge />;
@ -162,13 +130,7 @@ function animations(props) {
case 'Stun': return <Stun />;
case 'Banish': {
if (!avatarAnimation.target) {
setAvatarAnimation({
source: avatarAnimation.source,
target: true,
id: resolution.id,
animTargetId: construct.id,
type: 'banish',
});
setAvatarAnimation(avatarAnimation.source, true, resolution.id, construct.id, 'banish', null);
} break;
}
case 'Bash': return <Bash />;
@ -190,6 +152,7 @@ function animations(props) {
default: return false;
}
return false;
};
const combatAnim = anim(event.skill);

View File

@ -46,8 +46,8 @@ const addState = connect(
},
function receiveDispatch(dispatch) {
function setAvatarAnimation(c) {
return dispatch(actions.setAvatarAnimation(c));
function setAvatarAnimation(source, target, id, animTargetId, type, params) {
return dispatch(actions.setAvatarAnimation({ source, target, id, animTargetId, type, params }));
}
return {