Merge branch 'master' of ssh://cryps.gg:40022/~/cryps
This commit is contained in:
commit
7ab27d51d2
@ -6,6 +6,11 @@ function registerEvents(registry, events, tutorial) {
|
|||||||
tutorial('homepage');
|
tutorial('homepage');
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function setCrypList(cryps) {
|
||||||
|
registry.set('crypList', cryps);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
function setWs(ws) {
|
function setWs(ws) {
|
||||||
registry.set('ws', ws);
|
registry.set('ws', ws);
|
||||||
}
|
}
|
||||||
@ -32,13 +37,16 @@ function registerEvents(registry, events, tutorial) {
|
|||||||
registry.set('menu', true);
|
registry.set('menu', true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
function setVbox(items) {
|
function setVbox(items) {
|
||||||
registry.set('vbox', items);
|
registry.set('vbox', items);
|
||||||
}
|
}
|
||||||
|
|
||||||
function setInstance(instance) {
|
function setPlayer(player) {
|
||||||
registry.set('instance', instance);
|
if (!registry.get('inMenu')) {
|
||||||
|
setMenu();
|
||||||
|
setCryps(player.cryps);
|
||||||
|
}
|
||||||
|
setVbox(player.vbox);
|
||||||
}
|
}
|
||||||
|
|
||||||
function setZone(zone) {
|
function setZone(zone) {
|
||||||
@ -185,9 +193,10 @@ function registerEvents(registry, events, tutorial) {
|
|||||||
setAccount,
|
setAccount,
|
||||||
setActiveSkill,
|
setActiveSkill,
|
||||||
setCryps,
|
setCryps,
|
||||||
|
setCrypList,
|
||||||
setGame,
|
setGame,
|
||||||
setInstance,
|
|
||||||
setMenu,
|
setMenu,
|
||||||
|
setPlayer,
|
||||||
setVbox,
|
setVbox,
|
||||||
setWs,
|
setWs,
|
||||||
setGameList,
|
setGameList,
|
||||||
|
|||||||
@ -48,6 +48,7 @@ function renderCryps() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (key === 'menu') {
|
if (key === 'menu') {
|
||||||
|
if (!data || game.registry.get('inMenu')) return false;
|
||||||
if (data) return game.scene.add('Menu', Menu, true);
|
if (data) return game.scene.add('Menu', Menu, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -7,8 +7,6 @@ const genAvatar = require('./avatar');
|
|||||||
const ROW_HEIGHT = CRYP_LIST.height() * 0.2;
|
const ROW_HEIGHT = CRYP_LIST.height() * 0.2;
|
||||||
const ROW_WIDTH = CRYP_LIST.width();
|
const ROW_WIDTH = CRYP_LIST.width();
|
||||||
|
|
||||||
const TEXT_MARGIN = 24;
|
|
||||||
|
|
||||||
const KEY_MAP = [
|
const KEY_MAP = [
|
||||||
'keydown-ONE',
|
'keydown-ONE',
|
||||||
'keydown-TWO',
|
'keydown-TWO',
|
||||||
@ -24,7 +22,7 @@ class HomeCrypList extends Phaser.Scene {
|
|||||||
|
|
||||||
|
|
||||||
updateData(parent, key, data) {
|
updateData(parent, key, data) {
|
||||||
if (key === 'cryps') {
|
if (key === 'crypList') {
|
||||||
KEY_MAP.forEach(k => this.input.keyboard.removeListener(k));
|
KEY_MAP.forEach(k => this.input.keyboard.removeListener(k));
|
||||||
this.scene.restart();
|
this.scene.restart();
|
||||||
}
|
}
|
||||||
@ -34,7 +32,7 @@ class HomeCrypList extends Phaser.Scene {
|
|||||||
// this.cameras.main.setViewport(CRYP_LIST.x(), CRYP_LIST.y(), CRYP_LIST.width(), CRYP_LIST.height());
|
// this.cameras.main.setViewport(CRYP_LIST.x(), CRYP_LIST.y(), CRYP_LIST.width(), CRYP_LIST.height());
|
||||||
this.registry.events.on('changedata', this.updateData, this);
|
this.registry.events.on('changedata', this.updateData, this);
|
||||||
this.registry.events.on('setdata', this.updateData, this);
|
this.registry.events.on('setdata', this.updateData, this);
|
||||||
const cryps = this.registry.get('cryps');
|
const cryps = this.registry.get('crypList');
|
||||||
|
|
||||||
|
|
||||||
if (!cryps) return true;
|
if (!cryps) return true;
|
||||||
@ -65,7 +63,6 @@ class HomeCrypList extends Phaser.Scene {
|
|||||||
this.activeCryps.push(crypInteract);
|
this.activeCryps.push(crypInteract);
|
||||||
crypInteract.setAlpha(1);
|
crypInteract.setAlpha(1);
|
||||||
}
|
}
|
||||||
console.log(this.activeCryps);
|
|
||||||
});
|
});
|
||||||
|
|
||||||
crypInteract.itemSelect = () => {
|
crypInteract.itemSelect = () => {
|
||||||
@ -124,19 +121,7 @@ class HomeCrypList extends Phaser.Scene {
|
|||||||
.text(joinInstance.getCenter().x, joinInstance.getCenter().y, 'Join Instance', TEXT.HEADER)
|
.text(joinInstance.getCenter().x, joinInstance.getCenter().y, 'Join Instance', TEXT.HEADER)
|
||||||
.setOrigin(0.5, 0.5);
|
.setOrigin(0.5, 0.5);
|
||||||
|
|
||||||
|
return this;
|
||||||
// Dialog to view all cryps
|
|
||||||
// const crypList = this.add
|
|
||||||
// .rectangle(ROW_WIDTH * 0.55, ROW_HEIGHT * 3.5, ROW_WIDTH * 0.4, ROW_HEIGHT, 0xff9215)
|
|
||||||
// .setInteractive()
|
|
||||||
// .setOrigin(0)
|
|
||||||
// .on('pointerdown', () => {
|
|
||||||
// // this.game.events.emit('CRYP_LIST');
|
|
||||||
// // Placeholder will give a full list of all cryps in the center
|
|
||||||
// });
|
|
||||||
// this.add
|
|
||||||
// .text(crypList.getCenter().x, crypList.getCenter().y, 'Cryp List (soon)', TEXT.NORMAL)
|
|
||||||
// .setOrigin(0.5, 0.5);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
cleanUp() {
|
cleanUp() {
|
||||||
|
|||||||
@ -18,13 +18,13 @@ class Home extends Phaser.Scene {
|
|||||||
this.registry.events.on('changedata', this.updateData, this);
|
this.registry.events.on('changedata', this.updateData, this);
|
||||||
this.registry.events.on('setdata', this.updateData, this);
|
this.registry.events.on('setdata', this.updateData, this);
|
||||||
this.scene.manager.add('HomeCryps', HomeCryps, true);
|
this.scene.manager.add('HomeCryps', HomeCryps, true);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
updateData(parent, key, data) {
|
updateData(parent, key, data) {
|
||||||
if (!data) return false;
|
if (!data) return false;
|
||||||
if (key === 'menu') {
|
if (key === 'menu') {
|
||||||
|
console.log(this.scene.manager);
|
||||||
this.cleanUp();
|
this.cleanUp();
|
||||||
} return true;
|
} return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -38,7 +38,7 @@ class Menu extends Phaser.Scene {
|
|||||||
this.scene.manager.add('MenuCrypList', MenuCrypList, true);
|
this.scene.manager.add('MenuCrypList', MenuCrypList, true);
|
||||||
this.scene.manager.add('MenuNavigation', MenuNavigation, true);
|
this.scene.manager.add('MenuNavigation', MenuNavigation, true);
|
||||||
this.scene.manager.add('ItemList', ItemList, true);
|
this.scene.manager.add('ItemList', ItemList, true);
|
||||||
|
this.registry.set('inMenu', true);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -47,6 +47,7 @@ class Menu extends Phaser.Scene {
|
|||||||
// Controls which scene shows in the main top right section
|
// Controls which scene shows in the main top right section
|
||||||
switch (key) {
|
switch (key) {
|
||||||
case 'game': return this.cleanUp();
|
case 'game': return this.cleanUp();
|
||||||
|
case 'home': return this.cleanUp();
|
||||||
case 'zone': return this.newMainScene('Zones', Zones, data);
|
case 'zone': return this.newMainScene('Zones', Zones, data);
|
||||||
case 'gameList': return this.newMainScene('GameList', GameList, data);
|
case 'gameList': return this.newMainScene('GameList', GameList, data);
|
||||||
case 'crypStats': return this.newMainScene('StatSheet', StatSheet, data);
|
case 'crypStats': return this.newMainScene('StatSheet', StatSheet, data);
|
||||||
@ -74,6 +75,7 @@ class Menu extends Phaser.Scene {
|
|||||||
}
|
}
|
||||||
|
|
||||||
cleanUp() {
|
cleanUp() {
|
||||||
|
|
||||||
this.registry.events.off('changedata', this.updateData, this);
|
this.registry.events.off('changedata', this.updateData, this);
|
||||||
this.registry.events.off('setdata', this.updateData, this);
|
this.registry.events.off('setdata', this.updateData, this);
|
||||||
// Delete scenes which could be showing before switching to battle scene
|
// Delete scenes which could be showing before switching to battle scene
|
||||||
@ -82,6 +84,7 @@ class Menu extends Phaser.Scene {
|
|||||||
};
|
};
|
||||||
FIXED_MENU_SCENES.forEach(removeScenes);
|
FIXED_MENU_SCENES.forEach(removeScenes);
|
||||||
MAIN_MENU_SCENES.forEach(removeScenes);
|
MAIN_MENU_SCENES.forEach(removeScenes);
|
||||||
|
this.registry.set('inMenu', false);
|
||||||
|
|
||||||
this.scene.remove();
|
this.scene.remove();
|
||||||
}
|
}
|
||||||
|
|||||||
@ -16,94 +16,28 @@ class MenuNavigation extends Phaser.Scene {
|
|||||||
}
|
}
|
||||||
|
|
||||||
create() {
|
create() {
|
||||||
const ws = this.registry.get('ws');
|
// const ws = this.registry.get('ws');
|
||||||
this.cameras.main.setViewport(X, Y, WIDTH, HEIGHT);
|
this.cameras.main.setViewport(X, Y, WIDTH, HEIGHT);
|
||||||
|
|
||||||
const play = this.add
|
const ready = this.add
|
||||||
.rectangle(BTN_WIDTH * 3, BTN_HEIGHT, BTN_WIDTH, BTN_HEIGHT, 0x222222)
|
|
||||||
.setInteractive()
|
|
||||||
.setOrigin(0);
|
|
||||||
const playText = this.add
|
|
||||||
.text(play.getCenter().x, play.getCenter().y, 'Play Cryps', TEXT.HEADER)
|
|
||||||
.setOrigin(0.5, 0.5);
|
|
||||||
play.on('pointerdown', () => {
|
|
||||||
this.selectMode(ws);
|
|
||||||
play.destroy();
|
|
||||||
playText.destroy();
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
selectMode(ws) {
|
|
||||||
this.buttons = this.add.group();
|
|
||||||
const pvp = this.add
|
|
||||||
.rectangle(BTN_WIDTH * 2, 0, BTN_WIDTH, BTN_HEIGHT, 0x440000)
|
|
||||||
.setInteractive()
|
|
||||||
.setOrigin(0);
|
|
||||||
const pvpText = this.add
|
|
||||||
.text(pvp.getCenter().x, pvp.getCenter().y, 'Play PVP', TEXT.HEADER)
|
|
||||||
.setOrigin(0.5, 0.5);
|
|
||||||
|
|
||||||
const pve = this.add
|
|
||||||
.rectangle(BTN_WIDTH * 2, BTN_HEIGHT, BTN_WIDTH, BTN_HEIGHT, 0x004400)
|
|
||||||
.setInteractive()
|
|
||||||
.setOrigin(0);
|
|
||||||
|
|
||||||
const pveText = this.add
|
|
||||||
.text(pve.getCenter().x, pve.getCenter().y, 'Play PVE', TEXT.HEADER)
|
|
||||||
.setOrigin(0.5, 0.5);
|
|
||||||
|
|
||||||
pve.on('pointerdown', () => {
|
|
||||||
pve.destroy();
|
|
||||||
pveText.destroy();
|
|
||||||
pvp.destroy();
|
|
||||||
pvpText.destroy();
|
|
||||||
});
|
|
||||||
|
|
||||||
pvp.on('pointerdown', () => {
|
|
||||||
this.addPvpModes(ws);
|
|
||||||
pve.destroy();
|
|
||||||
pveText.destroy();
|
|
||||||
pvp.destroy();
|
|
||||||
pvpText.destroy();
|
|
||||||
});
|
|
||||||
|
|
||||||
const cancel = this.add
|
|
||||||
.rectangle(BTN_WIDTH * 3, 0, BTN_WIDTH, BTN_HEIGHT, 0x222222)
|
.rectangle(BTN_WIDTH * 3, 0, BTN_WIDTH, BTN_HEIGHT, 0x222222)
|
||||||
.setInteractive()
|
.setInteractive()
|
||||||
.setOrigin(0)
|
.setOrigin(0);
|
||||||
.on('pointerdown', () => this.scene.restart());
|
|
||||||
|
|
||||||
this.add
|
this.add
|
||||||
.text(cancel.getCenter().x, cancel.getCenter().y, 'Cancel', TEXT.HEADER)
|
.text(ready.getCenter().x, ready.getCenter().y, 'Ready', TEXT.HEADER)
|
||||||
.setOrigin(0.5, 0.5);
|
.setOrigin(0.5, 0.5);
|
||||||
}
|
ready.on('pointerdown', () => {
|
||||||
|
// Put player in game
|
||||||
|
});
|
||||||
|
|
||||||
addPvpModes(ws) {
|
const leave = this.add
|
||||||
const hostPvp = this.add
|
.rectangle(BTN_WIDTH * 3, BTN_HEIGHT, BTN_WIDTH, BTN_HEIGHT, 0x440000)
|
||||||
.rectangle(BTN_WIDTH, 0, BTN_WIDTH, BTN_HEIGHT, 0x440000)
|
|
||||||
.setInteractive()
|
.setInteractive()
|
||||||
.setOrigin(0)
|
.setOrigin(0)
|
||||||
.on('pointerdown', () => {
|
.on('pointerdown', () => this.registry.set('home', true));
|
||||||
const team = this.registry.get('cryps').filter(c => c.active).map(c => c.id);
|
|
||||||
ws.sendGamePvp(team);
|
|
||||||
});
|
|
||||||
this.add
|
|
||||||
.text(hostPvp.getCenter().x, hostPvp.getCenter().y, 'Host PVP game', TEXT.HEADER)
|
|
||||||
.setOrigin(0.5, 0.5);
|
|
||||||
}
|
|
||||||
|
|
||||||
addPveModes(ws) {
|
|
||||||
const quickPve = this.add
|
|
||||||
.rectangle(BTN_WIDTH, BTN_HEIGHT, BTN_WIDTH, BTN_HEIGHT, 0x222222)
|
|
||||||
.setInteractive()
|
|
||||||
.setOrigin(0)
|
|
||||||
.on('pointerdown', () => {
|
|
||||||
const team = this.registry.get('cryps').filter(c => c.active).map(c => c.id);
|
|
||||||
ws.sendGamePve(team);
|
|
||||||
});
|
|
||||||
|
|
||||||
this.add
|
this.add
|
||||||
.text(quickPve.getCenter().x, quickPve.getCenter().y, 'Quick Game', TEXT.HEADER)
|
.text(leave.getCenter().x, leave.getCenter().y, 'Leave', TEXT.HEADER)
|
||||||
.setOrigin(0.5, 0.5);
|
.setOrigin(0.5, 0.5);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -159,7 +159,7 @@ function createSocket(events) {
|
|||||||
|
|
||||||
function accountCryps(response) {
|
function accountCryps(response) {
|
||||||
const [structName, cryps] = response;
|
const [structName, cryps] = response;
|
||||||
events.setCryps(cryps);
|
events.setCrypList(cryps);
|
||||||
}
|
}
|
||||||
|
|
||||||
function gameState(response) {
|
function gameState(response) {
|
||||||
@ -182,10 +182,7 @@ function createSocket(events) {
|
|||||||
|
|
||||||
function playerState(response) {
|
function playerState(response) {
|
||||||
const [structName, player] = response;
|
const [structName, player] = response;
|
||||||
events.setMenu();
|
events.setPlayer(player);
|
||||||
events.setCryps(player.cryps);
|
|
||||||
events.setInstance(player.instance);
|
|
||||||
events.setVbox(player.vbox);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// -------------
|
// -------------
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user