disable flag for client side
This commit is contained in:
parent
50440a5452
commit
7c9dacd5be
@ -39,9 +39,6 @@
|
||||
|
||||
|
||||
*SERVER*
|
||||
* var / skill info rpc
|
||||
* thresholds / bonuses
|
||||
|
||||
* std game mode
|
||||
* time control
|
||||
* animation delay phase end
|
||||
@ -49,8 +46,6 @@
|
||||
* eth adapter
|
||||
* pay for rerolls
|
||||
|
||||
* strike speed conversion
|
||||
|
||||
* disabled skills set before skill phase
|
||||
so client can display
|
||||
|
||||
|
||||
@ -69,7 +69,7 @@ function Skill(props) {
|
||||
|
||||
return (
|
||||
<button
|
||||
disabled={!!cdText || ko}
|
||||
disabled={cdText || s.disabled || ko}
|
||||
className={`construct-skill-btn ${side} ${(targeting || highlight) ? 'active' : ''}`}
|
||||
type="submit"
|
||||
onClick={onClick}>
|
||||
|
||||
@ -48,6 +48,8 @@ pub struct ConstructSkill {
|
||||
pub skill: Skill,
|
||||
pub self_targeting: bool,
|
||||
pub cd: Cooldown,
|
||||
// used for UI on client
|
||||
pub disabled: bool,
|
||||
}
|
||||
|
||||
impl ConstructSkill {
|
||||
@ -56,6 +58,7 @@ impl ConstructSkill {
|
||||
skill,
|
||||
self_targeting: skill.self_targeting(),
|
||||
cd: skill.base_cd(),
|
||||
disabled: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -168,8 +168,21 @@ impl Game {
|
||||
.expect("could not set phase end");
|
||||
|
||||
for player in self.players.iter_mut() {
|
||||
if player.skills_required() != 0 {
|
||||
if player.skills_required() == 0 {
|
||||
continue;
|
||||
}
|
||||
|
||||
player.set_ready(false);
|
||||
|
||||
for construct in player.constructs.iter_mut() {
|
||||
for i in 0..construct.skills.len() {
|
||||
if let Some(d) = construct.disabled(construct.skills[i].skill) {
|
||||
info!("{:?} disabled {:?}", construct.skills[i].skill, d);
|
||||
construct.skills[i].disabled = true;
|
||||
} else {
|
||||
construct.skills[i].disabled = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user