win conditions and some other stuff
This commit is contained in:
+7
-4
@@ -162,13 +162,14 @@ impl Game {
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return self.finish();
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}
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self.skill_phase_start()
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self.skill_phase_start(0)
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}
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fn skill_phase_start(mut self) -> Game {
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fn skill_phase_start(mut self, num_resolutions: usize) -> Game {
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let phase_add_time_ms = 60000 + num_resolutions * 2500;
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self.phase_start = Utc::now();
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self.phase_end = Utc::now()
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.checked_add_signed(Duration::seconds(60))
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.checked_add_signed(Duration::milliseconds(phase_add_time_ms as i64))
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.expect("could not set phase end");
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for player in self.players.iter_mut() {
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@@ -426,12 +427,14 @@ impl Game {
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// temp vec of this round's resolving skills
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// because need to check cooldown use before pushing them into the complete list
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let mut casts = vec![];
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let mut turn_events = 0;
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while let Some(cast) = self.stack.pop() {
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// info!("{:} casts ", cast);
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let mut resolutions = resolution_steps(&cast, &mut self);
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resolutions.reverse();
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turn_events += resolutions.len();
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while let Some(resolution) = resolutions.pop() {
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self.log_resolution(cast.speed, &resolution);
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// the results go into the resolutions
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@@ -455,7 +458,7 @@ impl Game {
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return self.finish()
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}
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self.skill_phase_start()
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self.skill_phase_start(turn_events)
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}
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fn progress_durations(&mut self, resolved: &Vec<Cast>) -> &mut Game {
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+28
-7
@@ -30,6 +30,11 @@ enum InstancePhase {
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Finished,
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}
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#[derive(Debug,Clone,Copy,PartialEq,Serialize,Deserialize)]
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enum Format {
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Standard,
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}
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#[derive(Debug,Clone,Serialize,Deserialize)]
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struct Round {
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player_ids: Vec<Uuid>,
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@@ -48,7 +53,10 @@ pub struct Instance {
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max_rounds: usize,
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password: Option<String>,
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pub name: String,
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format: Format,
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phase_end: DateTime<Utc>,
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phase_start: DateTime<Utc>,
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}
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impl Instance {
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@@ -64,6 +72,9 @@ impl Instance {
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name: String::new(),
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password: None,
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phase_end: Utc::now(),
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phase_start: Utc::now(),
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format: Format::Standard,
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}
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}
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@@ -78,7 +89,10 @@ impl Instance {
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max_rounds: 1,
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name: "Global Matchmaking".to_string(),
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password: None,
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phase_start: Utc::now(),
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phase_end: Utc::now(),
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format: Format::Standard,
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}
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}
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@@ -273,16 +287,17 @@ impl Instance {
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}
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fn next_round(&mut self) -> &mut Instance {
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self.phase = InstancePhase::InProgress;
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self.phase_end = Utc::now()
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.checked_add_signed(Duration::seconds(15000))
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.expect("could not set phase end");
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if self.rounds.len() >= self.max_rounds {
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if self.win_condition() {
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return self.finish();
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}
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self.phase = InstancePhase::InProgress;
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self.phase_start = Utc::now();
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self.phase_end = Utc::now()
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.checked_add_signed(Duration::seconds(120))
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.expect("could not set phase end");
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self.players.iter_mut().for_each(|p| {
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p.set_ready(false);
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p.vbox.fill();
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@@ -294,6 +309,12 @@ impl Instance {
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self
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}
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fn win_condition(&self) -> bool {
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match self.format {
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Format::Standard => self.players.iter().any(|p| p.score.wins > 2)
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}
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}
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fn finish(&mut self) -> &mut Instance {
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self.phase = InstancePhase::Finished;
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self
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