diff --git a/core/src/game.rs b/core/src/game.rs index bcecdaad..147a738b 100644 --- a/core/src/game.rs +++ b/core/src/game.rs @@ -1160,8 +1160,8 @@ mod tests { // should auto progress back to skill phase assert!(game.phase == Phase::Skill); - // assert!(game.player_by_id(y_player.id).constructs[0].is_stunned()); - // assert!(game.player_by_id(y_player.id).skills_required() == 0); + assert!(game.player_by_id(y_player.id).unwrap().constructs[0].affected(Effect::Stun)); + assert!(game.player_by_id(y_player.id).unwrap().skills_required() == 0); } #[test]