wip added svg icons into description strings
This commit is contained in:
+53
-54
@@ -479,75 +479,74 @@ impl Item {
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Item::Red => format!("Combine with skills and specs to create upgraded items. \n Speed and chaos."),
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// base skills
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Item::Attack => format!("Deal RedDamage based on {:?}% RedPower",
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Item::Attack => format!("Deal {:?}% RedPower as red damage",
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self.into_skill().unwrap().multiplier()),
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Item::Block => format!("Reduce incoming RedDamage by {:?}%",
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Item::Block => format!("Reduce red damage taken by {:?}%",
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100 - self.into_skill().unwrap().effect()[0].get_multiplier()),
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Item::Stun => format!("Stun target construct for {:?}T",
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self.into_skill().unwrap().effect()[0].get_duration()),
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Item::Buff => format!("Increase target construct RedPower and speed by {:?}%",
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Item::Buff => format!("Increase target construct RedPower and SpeedStat by {:?}%",
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self.into_skill().unwrap().effect()[0].get_multiplier() - 100),
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Item::Debuff => format!("Slow target construct speed by {:?}%",
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Item::Debuff => format!("Slow target construct SpeedStat by {:?}%",
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100 - self.into_skill().unwrap().effect()[0].get_multiplier()),
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// specs
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// Base
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Item::Power => format!("Base ITEM for increased Power. Power determines the damage caused by your SKILLS."),
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Item::Life => format!("Base ITEM for increased LIFE.
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When your CONSTRUCT reaches 0 GreenLife it becomes KO and cannot cast SKILLS."),
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Item::Speed => format!("Base ITEM for increased SPEED.
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SPEED determines the order in which skills resolve.
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Some SKILLS (such as STRIKE) have their damage increased by SPEED."),
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Item::Power => format!("Base item for increased power. Power determines the damage caused by your skills."),
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Item::Life => format!("Base item for increased life.
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When your construct reaches 0 GreenLife it is knocked out and cannot cast skills."),
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Item::Speed => format!("Base item for increased speed.
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Speed SpeedStat determines the order in which skills resolve."),
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// Lifes Upgrades
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Item::LifeGG=> format!("Increases CONSTRUCT GreenLife.
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When your CONSTRUCT reaches 0 GreenLife it becomes KO and cannot cast SKILLS."),
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Item::LifeRR=> format!("Increases CONSTRUCT RedLife.
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RedDamage dealt to your construct reduces RedLife before GreenLife."),
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Item::LifeBB=> format!("Increases CONSTRUCT BlueLife.
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Item::LifeGG=> format!("Increases construct GreenLife.
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When your construct reaches 0 GreenLife it is knocked out and cannot cast skills."),
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Item::LifeRR=> format!("Increases construct RedLife.
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RedLife mitigates red damage that would otherwise reduce your GreenLife."),
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Item::LifeBB=> format!("Increases construct BlueLife.
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BlueDamage dealt to your construct reduces BlueLife before GreenLife."),
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Item::LifeRG=> format!("Increases CONSTRUCT GreenLife + RedLife"),
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Item::LifeGB=> format!("Increases CONSTRUCT GreenLife + BlueLife"),
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Item::LifeRB=> format!("Increases CONSTRUCT RedLife + BlueLife"),
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Item::LifeGGPlus => format!("Increases CONSTRUCT GreenLife.
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When your CONSTRUCT reaches 0 GreenLife it becomes KO and cannot cast SKILLS."),
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Item::LifeRRPlus => format!("Increases CONSTRUCT RedLife.
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Item::LifeRG=> format!("Increases construct GreenLife and RedLife"),
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Item::LifeGB=> format!("Increases construct GreenLife and BlueLife"),
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Item::LifeRB=> format!("Increases construct RedLife and BlueLife"),
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Item::LifeGGPlus => format!("Increases construct GreenLife.
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When your construct reaches 0 GreenLife it becomes KO and cannot cast SKILLS."),
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Item::LifeRRPlus => format!("Increases construct RedLife.
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RedDamage dealt to your construct reduces RedLife before GreenLife."),
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Item::LifeBBPlus => format!("Increases CONSTRUCT BlueLife.
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Item::LifeBBPlus => format!("Increases construct BlueLife.
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BlueDamage dealt to your construct reduces BlueLife before GreenLife."),
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Item::LifeRGPlus => format!("Increases CONSTRUCT GreenLife + RedLife"),
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Item::LifeGBPlus => format!("Increases CONSTRUCT GreenLife + BlueLife"),
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Item::LifeRBPlus => format!("Increases CONSTRUCT RedLife + BlueLife"),
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Item::LifeGGPlusPlus => format!("Increases CONSTRUCT GreenLife.
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When your CONSTRUCT reaches 0 GreenLife it becomes KO and cannot cast SKILLS."),
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Item::LifeRRPlusPlus => format!("Increases CONSTRUCT RedLife.
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Item::LifeRGPlus => format!("Increases construct GreenLife and RedLife"),
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Item::LifeGBPlus => format!("Increases construct GreenLife and BlueLife"),
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Item::LifeRBPlus => format!("Increases construct RedLife and BlueLife"),
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Item::LifeGGPlusPlus => format!("Increases construct GreenLife.
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When your construct reaches 0 GreenLife it becomes KO and cannot cast SKILLS."),
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Item::LifeRRPlusPlus => format!("Increases construct RedLife.
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RedDamage dealt to your construct reduces RedLife before GreenLife."),
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Item::LifeBBPlusPlus => format!("Increases CONSTRUCT BlueLife.
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Item::LifeBBPlusPlus => format!("Increases construct BlueLife.
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BlueDamage dealt to your construct reduces BlueLife before GreenLife."),
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Item::LifeRGPlusPlus => format!("Increases CONSTRUCT GreenLife + RedLife"),
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Item::LifeGBPlusPlus => format!("Increases CONSTRUCT GreenLife + BlueLife"),
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Item::LifeRBPlusPlus => format!("Increases CONSTRUCT RedLife + BlueLife"),
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Item::LifeRGPlusPlus => format!("Increases construct GreenLife and RedLife"),
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Item::LifeGBPlusPlus => format!("Increases construct GreenLife and BlueLife"),
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Item::LifeRBPlusPlus => format!("Increases construct RedLife and BlueLife"),
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// Power Upgrades
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Item::PowerRR=> format!("Increases CONSTRUCT RedPower."),
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Item::PowerBB=> format!("Increases CONSTRUCT BluePower."),
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Item::PowerGG=> format!("Increases CONSTRUCT GreenPower."),
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Item::PowerRG=> format!("Increases CONSTRUCT GreenPower + RedPower."),
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Item::PowerGB=> format!("Increases CONSTRUCT GreenPower + BluePower."),
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Item::PowerRB=> format!("Increases CONSTRUCT RedPower + BluePower."),
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Item::PowerRRPlus => format!("Increases CONSTRUCT RedPower."),
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Item::PowerBBPlus => format!("Increases CONSTRUCT BluePower."),
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Item::PowerGGPlus => format!("Increases CONSTRUCT GreenPower."),
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Item::PowerRGPlus => format!("Increases CONSTRUCT GreenPower + RedPower."),
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Item::PowerGBPlus => format!("Increases CONSTRUCT GreenPower + BluePower."),
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Item::PowerRBPlus => format!("Increases CONSTRUCT RedPower + BluePower."),
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Item::PowerRRPlusPlus => format!("Increases CONSTRUCT RedPower."),
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Item::PowerBBPlusPlus => format!("Increases CONSTRUCT BluePower."),
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Item::PowerGGPlusPlus => format!("Increases CONSTRUCT GreenPower."),
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Item::PowerRGPlusPlus => format!("Increases CONSTRUCT GreenPower + RedPower."),
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Item::PowerGBPlusPlus => format!("Increases CONSTRUCT GreenPower + BluePower."),
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Item::PowerRBPlusPlus => format!("Increases CONSTRUCT RedPower + BluePower."),
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Item::PowerRR=> format!("Increases construct RedPower."),
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Item::PowerBB=> format!("Increases construct BluePower."),
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Item::PowerGG=> format!("Increases construct GreenPower."),
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Item::PowerRG=> format!("Increases construct GreenPower and RedPower."),
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Item::PowerGB=> format!("Increases construct GreenPower and BluePower."),
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Item::PowerRB=> format!("Increases construct RedPower and BluePower."),
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Item::PowerRRPlus => format!("Increases construct RedPower."),
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Item::PowerBBPlus => format!("Increases construct BluePower."),
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Item::PowerGGPlus => format!("Increases construct GreenPower."),
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Item::PowerRGPlus => format!("Increases construct GreenPower and RedPower."),
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Item::PowerGBPlus => format!("Increases construct GreenPower and BluePower."),
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Item::PowerRBPlus => format!("Increases construct RedPower and BluePower."),
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Item::PowerRRPlusPlus => format!("Increases construct RedPower."),
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Item::PowerBBPlusPlus => format!("Increases construct BluePower."),
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Item::PowerGGPlusPlus => format!("Increases construct GreenPower."),
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Item::PowerRGPlusPlus => format!("Increases construct GreenPower and RedPower."),
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Item::PowerGBPlusPlus => format!("Increases construct GreenPower and BluePower."),
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Item::PowerRBPlusPlus => format!("Increases construct RedPower and BluePower."),
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// Speed Upgrades
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Item::SpeedRR|
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@@ -567,12 +566,12 @@ impl Item {
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Item::SpeedGGPlusPlus |
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Item::SpeedRGPlusPlus |
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Item::SpeedGBPlusPlus |
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Item::SpeedRBPlusPlus => format!("Increases CONSTRUCT SPEED and provides COLOUR BONUSES"),
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Item::SpeedRBPlusPlus => format!("Increases construct SpeedStat and provides COLOUR BONUSES"),
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// Skills <- need to move effect mulltipliers into skills
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Item::Amplify|
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Item::AmplifyPlus |
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Item::AmplifyPlusPlus => format!("Increase red and blue power by {:?}%. Lasts {:?}T",
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Item::AmplifyPlusPlus => format!("Increase RedPower and BluePower by {:?}%. Lasts {:?}T",
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self.into_skill().unwrap().effect()[0].get_multiplier() - 100,
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self.into_skill().unwrap().effect()[0].get_duration()),
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@@ -584,7 +583,7 @@ impl Item {
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Item::Blast|
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Item::BlastPlus |
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Item::BlastPlusPlus => format!("Deals Blue Damage {:?}% Blue Power.", self.into_skill().unwrap().multiplier()),
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Item::BlastPlusPlus => format!("Deals {:?}% BluePower as blue damage.", self.into_skill().unwrap().multiplier()),
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Item::Chaos|
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Item::ChaosPlus |
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@@ -719,7 +718,7 @@ impl Item {
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Item::Slay|
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Item::SlayPlus |
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Item::SlayPlusPlus => format!(
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"Deals RedDamage {:?}% RedPower and provides self healing based on damage dealt.",
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"Deals {:?}% RedPower as red damage and provides self healing based on damage dealt.",
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self.into_skill().unwrap().multiplier()),
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Item::Sleep|
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