fix debuff
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2d7f379e18
commit
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@ -17,8 +17,9 @@ class Debuff extends Component {
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class="skill-animation"
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version="1.1"
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xmlns="http://www.w3.org/2000/svg"
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style={{ transform: 'rotate(180deg)' }}
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viewBox="0 0 200 200">
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viewBox="0 0 200 200"
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transform="rotate(180)"
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>
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<g>
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<polygon class='debuff-one' points='0,190 100,300 190,190'/>
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<polygon class='debuff-two' points='40,170 100,300 160,170'/>
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@ -41,25 +42,28 @@ class Debuff extends Component {
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this.animations.push(anime({
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targets: ['#debuff .debuff-one'],
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points: '0,190 100,10 190,190',
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easing: 'easeOutExpo',
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delay: TIMES.TARGET_MAIN_DELAY,
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duration: TIMES.TARGET_MAIN_DURATION,
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delay: TIMES.TARGET_DELAY_MS,
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duration: TIMES.TARGET_DURATION_MS,
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}));
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this.animations.push(anime({
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targets: ['#debuff .debuff-two'],
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points: '40,170 100,50 160,170',
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easing: 'easeOutExpo',
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delay: TIMES.TARGET_MAIN_DELAY,
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duration: TIMES.TARGET_MAIN_DURATION,
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delay: TIMES.TARGET_DELAY_MS,
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duration: TIMES.TARGET_DURATION_MS,
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}));
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this.animations.push(anime({
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targets: ['#debuff .debuff-three'],
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points: '70,150 100,90 130,150',
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easing: 'easeOutExpo',
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delay: TIMES.TARGET_MAIN_DELAY,
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duration: TIMES.TARGET_MAIN_DURATION,
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delay: TIMES.TARGET_DELAY_MS,
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duration: TIMES.TARGET_DURATION_MS,
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}));
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}
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