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@ -456,9 +456,6 @@ impl Game {
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r_animation_ms += res.delay;
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r_animation_ms += res.delay;
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}
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}
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// handle cooldowns and statuses
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// self.progress_durations(&casters);
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if self.finished() {
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if self.finished() {
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return self.finish()
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return self.finish()
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}
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}
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