diff --git a/core/src/game.rs b/core/src/game.rs index 0d346425..8a66bc2b 100644 --- a/core/src/game.rs +++ b/core/src/game.rs @@ -427,12 +427,10 @@ impl Game { // temp vec of this round's resolving skills // because need to check cooldown use before pushing them into the complete list let mut r_animation_ms = 0; - println!("{:?}", self.stack); while let Some(cast) = self.stack.pop() { self.new_resolve(cast); }; - println!("processing durations"); self.progress_durations(); // go through the whole most recent round and modify delays of the resolutions