mobile skillz
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@ -816,12 +816,7 @@ CRYP DAMAGE
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}
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.cryp-box {
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margin: 0;
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border-left-width: 0px;
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}
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.cryp-box:first-child {
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border-left-width: 1px;
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margin: 0 0.2em;
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}
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.spawn-btn button {
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@ -6,6 +6,7 @@ const molecule = require('./molecule');
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const { STATS, eventClasses, getCombatText } = require('../utils');
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const GameCryp = require('./game.cryp');
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const SkillBtn = require('./skill.btn');
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// const SKILL_HOT_KEYS = ['Q', 'W', 'E', 'R'];
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@ -97,7 +98,7 @@ function GamePanel(props) {
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}
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function PlayerTeam(team) {
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const cryps = team.cryps.map((c, i) => <GameCryp key={i} cryp={c} />);
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const cryps = team.cryps.map((c, i) => <GameCryp key={c.id} cryp={c} />);
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return (
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<div className="team-player cryp-list">
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@ -152,15 +153,16 @@ function GamePanel(props) {
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? <div> </div>
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: playerTeam.cryps.map((c, i) => stackElement(c, i));
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// const mobileSkills = activeCryp
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// ? range(0, 3).map(i => Skill(activeCryp, i, true))
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// : (<div/>);
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const mobileSkills = activeCryp && activeCryp.green_life.value
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? range(0, 3).map(i => <SkillBtn key={i} cryp={activeCryp} i={i} mobile={true} />)
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: (<div/>);
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return (
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<main className="game" onClick={() => setActiveCryp(null)} >
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{header}
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{PlayerTeam(playerTeam, setActiveSkill)}
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<div className="mobile-skills">
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{mobileSkills}
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</div>
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<div className="selected-skills">
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{selectedSkills}
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@ -6,6 +6,8 @@ const molecule = require('./molecule');
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const actions = require('../actions');
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const { STATS, eventClasses, getCombatText } = require('../utils');
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const SkillBtn = require('./skill.btn');
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const addState = connect(
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function receiveState(state) {
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const {
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@ -37,15 +39,11 @@ const addState = connect(
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},
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function receiveDispatch(dispatch) {
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function setActiveSkill(crypId, skill) {
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dispatch(actions.setActiveSkill(crypId, skill));
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}
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function setActiveCryp(cryp) {
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dispatch(actions.setActiveCryp(cryp));
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}
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return { setActiveSkill, setActiveCryp };
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return { setActiveCryp };
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}
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);
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@ -56,58 +54,16 @@ function GameCryp(props) {
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resolution,
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activeSkill,
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setActiveSkill,
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setActiveCryp,
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selectSkillTarget,
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} = props;
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const ko = cryp.green_life.value === 0 ? 'ko' : '';
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function Skill(i, mobile) {
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const s = cryp.skills[i];
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if (!s) {
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return (
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<button
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disabled='true'
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key={i}
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className='cryp-skill-btn disabled'>
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<span> </span>
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</button>
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);
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}
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const side = mobile
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? 'top'
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: 'right';
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const cdText = cryp.skills[i].cd > 0
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? `- ${s.cd}`
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: '';
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const highlight = activeSkill
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? activeSkill.crypId === cryp.id && activeSkill.skill === s
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: false;
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function onClick(e) {
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e.stopPropagation();
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return setActiveSkill(cryp.id, s.skill);
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}
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return (
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<button
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key={i}
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disabled={!!cdText || ko}
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className={`cryp-skill-btn ${side} ${highlight ? 'active' : ''}`}
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type="submit"
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onClick={onClick}>
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{s.skill} {cdText}
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</button>
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);
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}
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const classes = eventClasses(resolution, cryp);
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const skills = range(0, 3).map(i => Skill(i));
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const skills = range(0, 3)
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.map(i => <SkillBtn key={i} cryp={cryp} i={i} />);
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const stats = [STATS.greenLife, STATS.redLife, STATS.blueLife].map((s, j) => (
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<figure key={j} alt={s.stat}>
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77
client/src/components/skill.btn.jsx
Normal file
77
client/src/components/skill.btn.jsx
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@ -0,0 +1,77 @@
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const preact = require('preact');
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const { connect } = require('preact-redux');
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const actions = require('../actions');
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const addState = connect(
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function receiveState(state) {
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const {
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activeSkill,
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} = state;
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return {
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activeSkill,
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};
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},
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function receiveDispatch(dispatch) {
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function setActiveSkill(crypId, skill) {
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dispatch(actions.setActiveSkill(crypId, skill));
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}
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return { setActiveSkill };
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}
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);
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function Skill(props) {
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const {
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cryp,
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i,
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mobile,
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activeSkill,
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setActiveSkill,
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} = props;
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const s = cryp.skills[i];
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const ko = cryp.green_life.value === 0 ? 'ko' : '';
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if (!s) {
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return (
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<button
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disabled='true'
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className='cryp-skill-btn disabled'>
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<span> </span>
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</button>
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);
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}
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const side = mobile
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? 'top'
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: 'right';
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const cdText = cryp.skills[i].cd > 0
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? `- ${s.cd}`
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: '';
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const highlight = activeSkill
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? activeSkill.crypId === cryp.id && activeSkill.skill === s
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: false;
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function onClick(e) {
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e.stopPropagation();
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return setActiveSkill(cryp.id, s.skill);
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}
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return (
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<button
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disabled={!!cdText || ko}
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className={`cryp-skill-btn ${side} ${highlight ? 'active' : ''}`}
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type="submit"
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onClick={onClick}>
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{s.skill} {cdText}
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</button>
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);
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}
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module.exports = addState(Skill);
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