diff --git a/client/game.css b/client/game.css
index 2b9c8f82..d7eb03e4 100644
--- a/client/game.css
+++ b/client/game.css
@@ -70,8 +70,10 @@
transition-timing-function: ease;
}
-.game-cryp .img {
+.game-cryp .avatar {
grid-area: avatar;
+ /*max-height: 50%;*/
+ height: auto;
}
.game-cryp .stats {
diff --git a/client/src/components/game.component.jsx b/client/src/components/game.component.jsx
index 66146f6a..8855c38a 100644
--- a/client/src/components/game.component.jsx
+++ b/client/src/components/game.component.jsx
@@ -54,7 +54,7 @@ function GamePanel(props) {
const header = (
@@ -137,12 +137,17 @@ function GamePanel(props) {
{effects}
-
selectSkillTarget(cryp.id)} >
- {crypAvatar(cryp.name)}
- {combatTextEl}
-
+
+
+
selectSkillTarget(cryp.id)} >
+ {crypAvatar(cryp.name)}
+ {combatTextEl}
+
+
);
}
diff --git a/client/src/components/game.cryp.jsx b/client/src/components/game.cryp.jsx
index 17d49e80..af4d5b5d 100644
--- a/client/src/components/game.cryp.jsx
+++ b/client/src/components/game.cryp.jsx
@@ -78,12 +78,17 @@ function GameCryp(props) {
{skills}
- selectSkillTarget(cryp.id)} >
- {crypAvatar(cryp.name)}
- {combatTextEl}
-
+
+
+
selectSkillTarget(cryp.id)} >
+ {crypAvatar(cryp.name)}
+ {combatTextEl}
+
+
{effects}
diff --git a/client/src/components/menu.component.jsx b/client/src/components/menu.component.jsx
index 5bde6a10..f144d3cd 100644
--- a/client/src/components/menu.component.jsx
+++ b/client/src/components/menu.component.jsx
@@ -147,7 +147,6 @@ function Menu(args) {
return (
{instanceList()}
- {crypList()}
);
}
diff --git a/client/src/socket.jsx b/client/src/socket.jsx
index dd2e1c25..610dd8bd 100644
--- a/client/src/socket.jsx
+++ b/client/src/socket.jsx
@@ -312,7 +312,7 @@ function createSocket(events) {
sendAccountCryps();
}
- // sendPing();
+ sendPing();
return true;
});
diff --git a/client/styles.css b/client/styles.css
index 3ab0c4e3..97431553 100644
--- a/client/styles.css
+++ b/client/styles.css
@@ -17,9 +17,9 @@ html, body, main {
-ms-user-select: none;
/* this is the sweet nectar to keep it full page*/
- height: 100%;
- max-height: 100%;
- min-height: 100%;
+ height: 100vh;
+ max-height: 100vh;
+ min-height: 100vh;
/*padding: 0 20%;*/
/* stops inspector going skitz*/