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@@ -33,7 +33,6 @@ class CrypPage extends Phaser.GameObjects.Group {
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};
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const learnable = (skill, i) => {
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console.log(skill);
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const SKILL_X = STATS.learnableX();
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const SKILL_Y = (i * TEXT_MARGIN) + STATS.y() + TEXT_MARGIN;
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