removed redux
This commit is contained in:
parent
24d7fa99c6
commit
9651f57a78
@ -1,29 +1,51 @@
|
||||
const actions = require('./actions');
|
||||
function registerEvents(registry, events) {
|
||||
function setCryps(cryps) {
|
||||
console.log('setting cryps');
|
||||
registry.set('cryps', cryps);
|
||||
}
|
||||
|
||||
function registerEvents(store, registry, events) {
|
||||
function setWs(ws) {
|
||||
registry.set('ws', ws);
|
||||
}
|
||||
|
||||
store.subscribe(() => {
|
||||
const state = store.getState();
|
||||
registry.set('cryps', state.cryps);
|
||||
registry.set('ws', state.ws);
|
||||
registry.set('game', state.game);
|
||||
registry.set('account', state.account);
|
||||
});
|
||||
function setGame(game) {
|
||||
registry.set('game', game);
|
||||
}
|
||||
|
||||
events.on('CRYP_ACTIVE', (cryp) => {
|
||||
const { cryps } = store.getState();
|
||||
function setAccount(account) {
|
||||
registry.set('account', account);
|
||||
}
|
||||
|
||||
function setItems(items) {
|
||||
registry.set('items', items);
|
||||
}
|
||||
|
||||
function setGameList(gameList) {
|
||||
registry.set('gameList', gameList);
|
||||
}
|
||||
|
||||
events.on('CRYP_ACTIVE', function crypActiveCb(cryp) {
|
||||
const cryps = registry.get('cryps');
|
||||
|
||||
cryps.forEach((c) => {
|
||||
if (c.id === cryp.id) {
|
||||
console.log(c);
|
||||
if (c.active) return c.active = false;
|
||||
return c.active = true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
|
||||
store.dispatch(actions.setCryps(cryps));
|
||||
return setCryps(cryps);
|
||||
});
|
||||
|
||||
return {
|
||||
setAccount,
|
||||
setCryps,
|
||||
setGame,
|
||||
setItems,
|
||||
setWs,
|
||||
setGameList,
|
||||
};
|
||||
}
|
||||
|
||||
module.exports = registerEvents;
|
||||
|
||||
@ -1,22 +0,0 @@
|
||||
const key = require('keymaster');
|
||||
const actions = require('./actions');
|
||||
|
||||
function setupKeys(store) {
|
||||
store.subscribe(() => {
|
||||
const state = store.getState();
|
||||
|
||||
key.unbind('esc');
|
||||
|
||||
if (state.activeItem) {
|
||||
key('esc', () => store.dispatch(actions.setActiveItem(null)));
|
||||
}
|
||||
if (state.activeSkill) {
|
||||
key('esc', () => store.dispatch(actions.setActiveSkill(null)));
|
||||
}
|
||||
if (state.activeIncoming) {
|
||||
key('esc', () => store.dispatch(actions.setActiveIncoming(null)));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
module.exports = setupKeys;
|
||||
@ -1,34 +1,11 @@
|
||||
const { createStore, combineReducers } = require('redux');
|
||||
|
||||
const renderCryps = require('./scenes/cryps');
|
||||
|
||||
const reducers = require('./reducers');
|
||||
const actions = require('./actions');
|
||||
const setupKeys = require('./keyboard');
|
||||
const createSocket = require('./socket');
|
||||
const registerEvents = require('./events');
|
||||
|
||||
// Redux Store
|
||||
const store = createStore(
|
||||
combineReducers({
|
||||
activeItem: reducers.activeItemReducer,
|
||||
activeSkill: reducers.activeSkillReducer,
|
||||
activeIncoming: reducers.activeIncomingReducer,
|
||||
account: reducers.accountReducer,
|
||||
game: reducers.gameReducer,
|
||||
cryps: reducers.crypsReducer,
|
||||
items: reducers.itemsReducer,
|
||||
ws: reducers.wsReducer,
|
||||
})
|
||||
);
|
||||
const game = renderCryps();
|
||||
const events = registerEvents(game.registry, game.events);
|
||||
const ws = createSocket(events);
|
||||
events.setWs(ws);
|
||||
|
||||
store.subscribe(() => console.log(store.getState()));
|
||||
setupKeys(store);
|
||||
|
||||
const ws = createSocket(store);
|
||||
store.dispatch(actions.setWs(ws));
|
||||
ws.connect();
|
||||
|
||||
const game = renderCryps(store);
|
||||
|
||||
registerEvents(store, game.registry, game.events);
|
||||
|
||||
@ -11,6 +11,7 @@ class CrypList extends Phaser.Scene {
|
||||
|
||||
create() {
|
||||
this.registry.events.on('changedata', this.updateData, this);
|
||||
this.registry.events.on('setdata', this.updateData, this);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@ -5,10 +5,9 @@ const Menu = require('./menu');
|
||||
const Combat = require('./combat');
|
||||
// const Passives = require('./passives');
|
||||
|
||||
function renderCryps(store, socket) {
|
||||
function renderCryps() {
|
||||
const config = {
|
||||
type: Phaser.AUTO,
|
||||
// parent: 'cryps',
|
||||
backgroundColor: '#181818',
|
||||
resolution: window.devicePixelRatio,
|
||||
width: window.innerWidth,
|
||||
|
||||
@ -1,8 +1,6 @@
|
||||
const { toast } = require('bulma-toast');
|
||||
const cbor = require('borc');
|
||||
|
||||
const actions = require('./actions');
|
||||
|
||||
const SOCKET_URL = process.env.NODE_ENV === 'production' ? 'wss://cryps.gg/ws' : 'ws://localhost:40000';
|
||||
|
||||
function errorToast(err) {
|
||||
@ -17,7 +15,7 @@ function errorToast(err) {
|
||||
// Create WebSocket connection.
|
||||
// requires the redux store in order to push updates
|
||||
// to components
|
||||
function createSocket(store) {
|
||||
function createSocket(events) {
|
||||
let ws;
|
||||
|
||||
let gameStateTimeout;
|
||||
@ -77,7 +75,7 @@ function createSocket(store) {
|
||||
const [struct, login] = res;
|
||||
|
||||
account = login;
|
||||
store.dispatch(actions.setAccount(login));
|
||||
events.setAccount(login);
|
||||
send({ method: 'account_cryps', params: {} });
|
||||
send({ method: 'item_list', params: {} });
|
||||
console.log(account);
|
||||
@ -85,21 +83,19 @@ function createSocket(store) {
|
||||
|
||||
function accountCryps(response) {
|
||||
const [structName, cryps] = response;
|
||||
store.dispatch(actions.setCryps(cryps));
|
||||
console.log('got my cryps', cryps);
|
||||
events.setCryps(cryps);
|
||||
}
|
||||
|
||||
function gameState(response) {
|
||||
const [structName, game] = response;
|
||||
clearInterval(gameStateTimeout);
|
||||
gameStateTimeout = setTimeout(() => sendGameState(game.id), 1000);
|
||||
store.dispatch(actions.setGame(game));
|
||||
events.setGame(game);
|
||||
}
|
||||
|
||||
function gameJoinableList(response) {
|
||||
const [structName, gameList] = response;
|
||||
gameStateTimeout = setTimeout(() => sendGameState(game.id), 1000);
|
||||
store.dispatch(actions.setGame(game));
|
||||
events.setGameList(gameList);
|
||||
}
|
||||
|
||||
function crypSpawn(response) {
|
||||
@ -114,7 +110,7 @@ function createSocket(store) {
|
||||
|
||||
function itemList(response) {
|
||||
const [structName, items] = response;
|
||||
store.dispatch(actions.setItems(items));
|
||||
events.setItems(items);
|
||||
}
|
||||
|
||||
// -------------
|
||||
@ -174,18 +170,18 @@ function createSocket(store) {
|
||||
game_id: gameId, cryp_id: crypId, target_team_id: targetTeamId, skill,
|
||||
},
|
||||
});
|
||||
store.dispatch(actions.setActiveSkill(null));
|
||||
events.setActiveSkill(null);
|
||||
}
|
||||
|
||||
function sendGameTarget(gameId, crypId, skillId) {
|
||||
send({ method: 'game_target', params: { game_id: gameId, cryp_id: crypId, skill_id: skillId } });
|
||||
store.dispatch(actions.setActiveIncoming(null));
|
||||
events.setActiveIncoming(null);
|
||||
}
|
||||
|
||||
function sendItemUse(item, target) {
|
||||
console.log(item, target);
|
||||
send({ method: 'item_use', params: { item, target } });
|
||||
store.dispatch(actions.setActiveItem(null));
|
||||
events.setActiveItem(null);
|
||||
}
|
||||
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user