Merge branch 'animations-test' into develop
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@@ -29,10 +29,13 @@
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}
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.opponent .combat-text {
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left: 40%;
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top: 75%;
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}
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.opponent .combat-anim {
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top: 25%;
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}
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.opponent .game-construct {
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align-items: flex-start;
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grid-template-rows: min-content min-content min-content minmax(min-content, 2fr);
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@@ -89,11 +92,11 @@
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max-height: 10em;
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}
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}
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/*
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.resolving #targeting {
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opacity: 0;
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}
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*/
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.game-construct .name {
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width: 100%;
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margin-bottom: 0.25em;
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@@ -200,12 +203,27 @@
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}
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.combat-text {
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fill: whitesmoke;
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font-size: 2em;
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font-family: 'Jura';
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position: absolute;
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top: 50%;
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left: 50%;
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object-fit: contain;
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top: 15%;
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}
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.combat-text svg {
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height: 7em;
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}
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.combat-anim {
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font-size: 2em;
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font-family: 'Jura';
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position: absolute;
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object-fit: contain;
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top: 15%;
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}
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.combat-anim svg {
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height: 7em;
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}
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.game-construct.active-skill {
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@@ -178,10 +178,14 @@ a {
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svg {
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fill: none;
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stroke: whitesmoke;
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stroke-width: 0;
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stroke-width: 5px;
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height: 2em;
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}
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.skill-animation {
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height: 5em;
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}
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.team .avatar {
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object-fit: contain;
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max-width: 100%;
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