screen width % for anims

This commit is contained in:
Mashy 2019-09-11 11:55:48 +10:00
parent c853299c46
commit 9874334fc3
5 changed files with 4 additions and 8 deletions

View File

@ -21,9 +21,7 @@
* game invites
* change score to enum
* pct based translates for combat animation
* add speed to descriptions
* clear skill (if currently targetted)
## SOON
*SERVER*

View File

@ -69,10 +69,9 @@ class Chaos extends Component {
stroke: colour,
});
});
anime.set('.skill-anim', {
translateY: -300 * this.props.direction.y,
translateX: -200 * this.props.direction.x,
translateY: -(window.screen.height) * 0.35 * this.props.direction.y,
translateX: -(window.screen.width) * 0.15 * this.props.direction.x,
opacity: 0,
});
anime.set('#explosion feDisplacementMap', {

View File

@ -71,7 +71,6 @@ class Siphon extends Component {
}
this.props.animCb();
}
}
module.exports = addState(Siphon);

View File

@ -91,7 +91,7 @@ class Slay extends Component {
});
anime.set('#slay', {
translateY: -400,
translateY: (window.screen.height) * 0.35 * this.props.direction.y,
translateX: 0,
});
anime.set('#explosion feDisplacementMap', {

View File

@ -85,7 +85,7 @@ class Strike extends Component {
});
anime.set('#strike', {
translateY: -400,
translateY: (window.screen.height) * 0.35 * this.props.direction.y,
translateX: 0,
});