change to bitmap text
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@@ -12,8 +12,8 @@ class HomeRankings extends Phaser.Scene {
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}
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create() {
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this.add.text(X, Y, 'Rankings Scene', TEXT.HEADER);
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this.add.text(X, Y + HEIGHT * 0.1, 'some stuff here', TEXT.NORMAL);
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this.add.bitmapText(X, Y, 'gothic', 'Rankings Scene', 20);
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this.add.bitmapText(X, Y + HEIGHT * 0.1, 'gothic', 'some other stuff here', 20);
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}
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cleanUp() {
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