imports
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@ -12,8 +12,6 @@ use rpc::{AccountCreateParams, AccountLoginParams};
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use cryp::{Cryp, CrypRecover, cryp_write};
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use cryp::{Cryp, CrypRecover, cryp_write};
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use game::Game;
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use game::Game;
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use item::{Item, item_create, ItemAction};
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use failure::Error;
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use failure::Error;
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use failure::err_msg;
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use failure::err_msg;
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@ -558,51 +558,3 @@ mod tests {
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return;
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return;
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}
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}
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}
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}
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// pub fn assign_str(&mut self, opp: &Cryp, plr_t: &mut Turn, opp_t: &Turn) -> &mut Cryp {
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// // let final_str = opp_t.phys_dmg.result.saturating_sub(plr_t.agi.result);
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// // let blocked = opp_t.phys_dmg.result.saturating_sub(final_str);
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// let final_str = opp_t.phys_dmg.result & !plr_t.agi.result;
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// let blocked = opp_t.phys_dmg.result & plr_t.agi.result;
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// plr_t.log.push(format!("{:064b} <- attacking roll {:?}", opp_t.phys_dmg.result, opp_t.phys_dmg.result));
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// // plr_t.log.push(format!("{:064b} <- blocking roll {:?}", plr_t.agi.result, plr_t.agi.result));
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// plr_t.log.push(format!("{:064b} <- final str {:?} ({:?} blocked)", final_str, final_str, blocked));
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// self.hp.reduce(final_str);
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// plr_t.log.push(format!("{:?} deals {:?} str to {:?} ({:?} blocked / {:?} hp remaining)"
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// ,opp.name
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// ,final_str
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// ,self.name
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// ,blocked
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// ,self.hp.base));
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// plr_t.log.push(format!(""));
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// self
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// }
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// fn roll(&self, c: &Cryp, log: &mut Vec<String>) -> Roll {
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// let mut rng = thread_rng();
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// let base: u64 = rng.gen();
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// let mut roll = Roll { kind: self.kind, base, result: base };
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// log.push(format!("{:?}", self.kind));
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// log.push(format!("{:064b} <- base roll", base));
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// // apply skills
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// roll = c.skills.iter().fold(roll, |roll, s| s.apply(roll));
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// // finally combine with CrypStat
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// log.push(format!("{:064b} <- finalised", roll.result));
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// roll.result = roll.result & self.base;
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// log.push(format!("{:064b} & <- attribute roll", self.base));
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// log.push(format!("{:064b} = {:?}", roll.result, roll.result));
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// log.push(format!(""));
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// return roll;
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// }
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@ -3,7 +3,6 @@ use uuid::Uuid;
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use postgres::transaction::Transaction;
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use postgres::transaction::Transaction;
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use failure::Error;
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use failure::Error;
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use failure::err_msg;
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// drops
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// drops
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use rand::prelude::*;
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use rand::prelude::*;
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