fix deallocate bug
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@@ -235,6 +235,7 @@ class ItemList extends Phaser.Scene {
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if (cBox.item === item) cBox.deallocate();
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if (cBox.item === item) cBox.deallocate();
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});
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});
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this.combinerItems[clearIndex] = -1;
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this.combinerItems[clearIndex] = -1;
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this.registry.set('combinerItems', this.combinerItems);
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}
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}
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item.setPosition(item.origX, item.origY);
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item.setPosition(item.origX, item.origY);
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};
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};
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