colour faces
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200e4b4cb7
commit
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@ -270,6 +270,16 @@ pub fn smiley(id: Uuid) -> Result<Uuid, Error> {
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// let stroke_width = rng.gen_range(1, 3);
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// let stroke_width = rng.gen_range(1, 3);
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let stroke_width = 3;
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let stroke_width = 3;
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let h = rng.gen_range(0, 360);
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let s = s_dist.sample(&mut rng) as usize;
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let l = l_dist.sample(&mut rng) as usize;
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let eye_colour = format!("hsl({:}, {:}%, {:}%)", h, s, l);
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let h = rng.gen_range(0, 360);
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let s = s_dist.sample(&mut rng) as usize;
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let l = l_dist.sample(&mut rng) as usize;
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let mouth_colour = format!("hsl({:}, {:}%, {:}%)", h, s, l);
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// basic layout is 200x200 box w/ 100 padding
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// basic layout is 200x200 box w/ 100 padding
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// 2:1 for each x,y
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// 2:1 for each x,y
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@ -307,6 +317,7 @@ pub fn smiley(id: Uuid) -> Result<Uuid, Error> {
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("M50,75 L75,100 L100,75 L125,100 L150,75", 1), // w
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("M50,75 L75,100 L100,75 L125,100 L150,75", 1), // w
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("M50,75 L75,75 L75,87.5 M75,75 L125,75 L125,87.5 M125,75 L150,75", 1), // vamp
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("M50,75 L75,75 L75,87.5 M75,75 L125,75 L125,87.5 M125,75 L150,75", 1), // vamp
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("M75,75 L125,75 L125,100 L75,100 L75,75", 1), // o
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("M75,75 L125,75 L125,100 L75,100 L75,75", 1), // o
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("M50,75 L150,100 M150,75 L50,100", 1), // x
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];
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];
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let mouth_dist = WeightedIndex::new(mouths.iter().map(|v| v.1))?;
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let mouth_dist = WeightedIndex::new(mouths.iter().map(|v| v.1))?;
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@ -316,20 +327,20 @@ pub fn smiley(id: Uuid) -> Result<Uuid, Error> {
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// left eye
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// left eye
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write!(&mut svg,
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write!(&mut svg,
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"<path fill=\"none\" stroke=\"whitesmoke\" stroke-width=\"{:}px\" d=\"{:}\" />",
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"<path fill=\"none\" stroke=\"{:}\" stroke-width=\"{:}px\" d=\"{:}\" />",
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stroke_width, left_eye_path)?;
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eye_colour, stroke_width, left_eye_path)?;
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let right_eye_path = eyes_right[eye_right_dist.sample(&mut rng)].0;
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let right_eye_path = eyes_right[eye_right_dist.sample(&mut rng)].0;
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// right eye
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// right eye
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write!(&mut svg,
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write!(&mut svg,
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"<path fill=\"none\" stroke=\"whitesmoke\" stroke-width=\"{:}px\" d=\"{:}\" />",
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"<path fill=\"none\" stroke=\"{:}\" stroke-width=\"{:}px\" d=\"{:}\" />",
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stroke_width, right_eye_path)?;
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eye_colour, stroke_width, right_eye_path)?;
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let mouth_path = mouths[mouth_dist.sample(&mut rng)].0;
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let mouth_path = mouths[mouth_dist.sample(&mut rng)].0;
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// mouth
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// mouth
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write!(&mut svg,
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write!(&mut svg,
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"<path fill=\"none\" stroke=\"whitesmoke\" stroke-width=\"{:}px\" d=\"{:}\" />",
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"<path fill=\"none\" stroke=\"{:}\" stroke-width=\"{:}px\" d=\"{:}\" />",
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stroke_width, mouth_path)?;
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mouth_colour, stroke_width, mouth_path)?;
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write!(&mut svg, "</g></svg>")?;
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write!(&mut svg, "</g></svg>")?;
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