diff --git a/client/src/scenes/combat.animations.js b/client/src/scenes/combat.animations.js index fdb385a7..89be843e 100644 --- a/client/src/scenes/combat.animations.js +++ b/client/src/scenes/combat.animations.js @@ -22,7 +22,7 @@ class CombatSkills extends Phaser.GameObjects.Group { } wall(isAlly) { - const lifespan = DELAYS.EFFECT_DURATION; + const lifespan = DELAYS.ANIMATION_DURATION; const { spawnLocation, speed, img } = animationParams(isAlly); const particles = this.scene.add.particles(img); const emitter = particles.createEmitter({ @@ -39,7 +39,7 @@ class CombatSkills extends Phaser.GameObjects.Group { } spit(isAlly) { - const lifespan = DELAYS.EFFECT_DURATION; + const lifespan = DELAYS.ANIMATION_DURATION; const { spawnLocation, speed, img, angleMin, angleMax } = animationParams(isAlly); const particles = this.scene.add.particles(img); const emitter = particles.createEmitter({ @@ -58,7 +58,7 @@ class CombatSkills extends Phaser.GameObjects.Group { } gravBomb(isAlly) { - const lifespan = DELAYS.EFFECT_DURATION; + const lifespan = DELAYS.ANIMATION_DURATION; const { spawnLocation, img } = animationParams(isAlly); const particles = this.scene.add.particles(img); @@ -82,7 +82,7 @@ class CombatSkills extends Phaser.GameObjects.Group { } gravBlast(isAlly) { - const lifespan = DELAYS.EFFECT_DURATION; + const lifespan = DELAYS.ANIMATION_DURATION; const WELL_END = lifespan / 2; const img = randomColour(); @@ -113,7 +113,7 @@ class CombatSkills extends Phaser.GameObjects.Group { } chargeBall(isAlly) { - const lifespan = DELAYS.EFFECT_DURATION; + const lifespan = DELAYS.ANIMATION_DURATION; const CHARGE_LIFESPAN = lifespan / 2; const { img, spawnLocation } = animationParams(isAlly);