diff --git a/server/COMBOS.md b/server/COMBOS.md index ed80bbc6..3fbbe609 100644 --- a/server/COMBOS.md +++ b/server/COMBOS.md @@ -4,15 +4,13 @@ cryps join game stats randomised initial stash drops - 3 skills - 3 colours - 3 specs + 6 skills + 6 colours + 6 specs play first round basically duke it out - - # Colours # ### Red ### @@ -55,37 +53,46 @@ Stun `Base enemy disable - disable enemy for 2 rounds` Block `Base self targetted defensive - reduced damage taken for 2 rounds` Debuff `Base enemy debuff - reduce enemy speed` +# Nature Type (red) # -# Chaos Type # +Bite - (Attack + 3R) Deal significant `Red` damage +Strangle - (Stun + 3R) - Applies stun and physical dot +Regenerate - (Buff + 3R) Restore red defense for target ally +Snare - (Debuff + 3R) Disable enemy red skills for (3?) turns +Parry - (Block + 3R) Avoid all damage for this turn -### Banish ### -Combine `Base Skill Attack + 1 Red & 2 Blue` -`Offensive disable (slow speed) - damage + enemy can't attack or be attacked 3 turns` +# Destruction Type (blue) # -### Hex ### -Combine `Base Skill Stun + 2 Red & 1 Blue` -`Offensive disable - enemy stunned for 3 turns` +Blast - (Attack + 3B) Deal significant `Blue` damage +Ruin - (Stun + 3B) - AOE stun on the enemy team for remaind of turn +Amplify - (Buff + 3B) Increased blue damage dealt by target ally +Curse - (Debuff + 3B) Decrease damage dealt by target enemy +Plague Shield - (Block + 3B) Apply dot debuff to attackers -### Haste ### -Combine `Base Skill Buff + 2 Red & 1 Blue` -Buff `Base ally targetted skill - significantly increase ally speed` +# Non-Violence Type (green) # -### Slow ### -Combine `Base Skill Debuff + 1 Red & 2 Blue` -Buff `Base ally targetted skill - significantly decrease enemy speed` +Heal - (Attack + 3G) Heal ally for X +Throw - (Stun + 3G) - Disable target and increase damage taken +Triage - (Buff + 3G) Buff which heals ally for X over Y turns +Purge - (Debuff + 3G) - Remove all enemy target buffs +Reflect - (Block + 3G) - Will use targetted attacks on source -# Non-Violence Type # +# Chaos Type (red / blue) # -### Heal ### -Combine `Base Skill Attack + 3 Green` +Bannish - (Attack + 1R + 2B) - deal `Hybrid Red & Blue` + enemy can't attack or be attacked 3 turns +Hex - (Stun + 2R + 1B) - enemy stunned for 3 turns +Haste - (Buff + 2R + 1B) - significantly increase ally speed +Slow - (Debuff + 1R + 2B) - significantly decrease enemy speed +Taunt - (Block + 2B + 1R) - Redirect all enemy targetted skills -### Triage ### -Combine `Base Skill Buff + 3 Green` +# Purity Type (red / green) # -### Throw ### -Combine `Base Skill Stun + 3 Green` - -### Calm ### -Combine `Base Skill Debuff + 3 Green` +Slay - (Attack + 1G + 2R) - deal `Red` damage. Bonus damage if the target has blue defense +Silence - (Stun + 2G + 1R) - enemy can't use blue skills for 3 turns +Purify - (Buff + 2G + 1R) - remove all debuffs from target +Empower - (Buff + 1G + 2R) - Increased red damage dealt by target ally +???? - (Debuff + 1R + 2B) - ??? +Shield - (Block + 2G + 1R) - Take no blue damage for the next 3 turns +# Technology Type (green / blue) type - ??? maybe rework and rename #