diff --git a/server/NODES.md b/server/NODES.md new file mode 100644 index 00000000..b3f99567 --- /dev/null +++ b/server/NODES.md @@ -0,0 +1,36 @@ + +# Stat Multipliers # + +### Defenses ### + +Rare `Increased Stamina` + +Common `Increased Evasion rating` +Common `Increased Spell Shield rating` +Common `Increased Armour rating` + +Rare `Reduced hp loss penalty to evade chance` +Rare `Increased base evasion chance per X evasion rating` +Rare `Increased % mitigation from armour` +Rare `Increased % mitigation from spell shield` + + +### Spell Damage && Spell Healing ### +Rare `Increased Spell Power` + +### Damage Only ### + +Uncommon `Increased Spell Damage` +Uncommon `Increased Physical Damage` + +### Healing ### +Uncommon `Increased Healing` Multiplier to spell damage roll + +# Nature - Technology - Nonviolence - Destruction - Purity - Chaos # + + - Increased power + - Increased speed + - Increased stat + - ??? Related Notables + +# ??? Cryps need to have a minimum of X of the cryp stat to learn a skill #