fix triagetick

This commit is contained in:
ntr 2019-07-02 23:47:09 +10:00
parent dd3c6dc2a6
commit a72c1486e2

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@ -333,6 +333,8 @@ function randomPoints(numPoints, radius, dimensions) {
const removeTier = skill => {
if (skill.includes('SiphonTick')) return 'SiphonTick';
if (skill.includes('TriageTick')) return 'TriageTick';
if (skill.includes('Strike')) return 'Strike';
if (skill.includes('Heal')) return 'Heal';
if (skill.includes('Blast')) return 'Blast';
@ -348,7 +350,9 @@ const removeTier = skill => {
if (skill.includes('Invert')) return 'Invert';
if (skill.includes('Taunt')) return 'Taunt';
if (skill.includes('Triage')) return 'Triage';
if (skill.includes('Scatter')) return 'Scatter';
if (skill.includes('Haste')) return 'Haste';
if (skill.includes('Hybrid')) return 'Hybrid';