dmg -> damage
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@@ -162,7 +162,7 @@ module.exports = {
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[ { name: 'Amplify',
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description: 'increase the magic damage dealt by a cryp' },
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{ name: 'Attack',
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description: 'a fast attack with red dmg' },
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description: 'a fast attack with red damage' },
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{ name: 'Banish',
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description:
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'target cryp is prevented from casting any skills and taking any damage' },
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@@ -181,7 +181,7 @@ module.exports = {
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description: 'increase the red damage dealt by a cryp' },
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{ name: 'Haste',
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description: 'magical skill that increases speed of target cryp' },
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{ name: 'Heal', description: 'heal a cryp with blue dmg' },
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{ name: 'Heal', description: 'heal a cryp with blue damage' },
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{ name: 'Hex',
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description:
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'magical based skill that prevents target cryp from using any skills' },
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@@ -205,7 +205,7 @@ module.exports = {
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{ name: 'Throw',
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description: 'stuns and makes the target take increased red damage' },
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{ name: 'Triage',
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description: 'grants a blue dmg based healing over time buff' }
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description: 'grants a blue damage based healing over time buff' }
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]
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},
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};
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@@ -115,8 +115,8 @@ class MenuCrypList extends Phaser.Scene {
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cryp.stamina,
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cryp.red_shield,
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cryp.blue_shield,
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cryp.red_dmg,
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cryp.blue_dmg,
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cryp.red_damage,
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cryp.blue_damage,
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cryp.speed,
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];
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CRYP_STATS.forEach((stat, j) => crypStat(stat, j, crypInfo));
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@@ -69,8 +69,8 @@ class StatSheet extends Phaser.Scene {
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cryp.red_shield,
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cryp.blue_shield,
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cryp.evasion,
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cryp.red_dmg,
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cryp.blue_dmg,
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cryp.red_damage,
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cryp.blue_damage,
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cryp.speed,
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];
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