This commit is contained in:
ntr 2019-06-30 13:55:11 +10:00
parent 33de1d15dc
commit aa3a8f44d3
2 changed files with 75 additions and 0 deletions

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@ -6,6 +6,7 @@ const AttackCharge = require('./anims/attack.charge');
const Amplify = require('./anims/amplify');
const Blast = require('./anims/blast');
const banish = require('./anims/banish');
const Block = require('./anims/block');
const Buff = require('./anims/buff');
const Debuff = require('./anims/debuff');
const Heal = require('./anims/heal');
@ -92,6 +93,7 @@ function animations(props) {
case 'Attack': return <Strike id={construct.id} stage={stage} team={player} colour={colours.white}/>;
case 'Amplify': return <Amplify/>;
case 'Banish': return banish(construct.id);
case 'Block': return <Block />;
case 'Buff': return <Buff />;
case 'Blast': return <Blast id={construct.id} stage={stage} team={player}/>;
case 'Debuff': return <Debuff />;

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@ -0,0 +1,73 @@
const preact = require('preact');
const { Component } = require('preact');
const anime = require('animejs').default;
const { TIMES } = require('../../constants');
class Block extends Component {
constructor() {
super();
this.animations = [];
}
render() {
return (
<svg
class='skill-animation red'
version="1.1"
id="block"
xmlns="http://www.w3.org/2000/svg"
style={{ transform: 'rotate(180deg)' }}
viewBox="0 0 256 256">
<filter id='blockFilter'>
<feTurbulence type="turbulence" baseFrequency="0.05" numOctaves="2" result="turbulence" style="transform: scale(1);"></feTurbulence>
<feDisplacementMap in2="turbulence" in="SourceGraphic" scale="15" xChannelSelector="R" yChannelSelector="G"></feDisplacementMap>
</filter>
<polygon
points='128,168 80,240 176,240'
style={{ filter: 'url("#blockFilter")' }}
id="charge"/>
<polyline
points='176,240 212,216 128,96 44,216 80,240'
style={{ filter: 'url("#blockFilter")' }}
id="charge"/>
<polyline
points='212,216 248,192 128,24 8,192 44,216'
style={{ filter: 'url("#blockFilter")' }}
id="charge"/>
</svg>
);
}
componentDidMount() {
this.animations.push(anime({
targets: ['#block'],
opacity: 1,
delay: TIMES.TARGET_DELAY_MS,
duration: TIMES.TARGET_DELAY_MS,
}));
this.animations.push(anime({
targets: ['feTurbulence', 'feDisplacementMap'],
baseFrequency: 0,
scale: 1,
easing: 'easeOutSine',
delay: TIMES.TARGET_DELAY_MS,
duration: TIMES.TARGET_DURATION_MS,
}));
}
// this is necessary because
// skipping / timing / unmounting race conditions
// can cause the animations to cut short, this will ensure the values are reset
// because preact will recycle all these components
componentWillUnmount() {
for (let i = this.animations.length - 1; i >= 0; i--) {
this.animations[i].reset();
}
}
}
module.exports = Block;