remove some unused fns
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36af689c7b
commit
ab11c2109e
@ -67,7 +67,6 @@ class MenuNavigation extends Phaser.Scene {
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pveText.destroy();
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pveText.destroy();
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pvp.destroy();
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pvp.destroy();
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pvpText.destroy();
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pvpText.destroy();
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ws.sendGameJoinableList();
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});
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});
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const cancel = this.add
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const cancel = this.add
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@ -77,10 +77,6 @@ function createSocket(events) {
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send({ method: 'game_join', params: { game_id: gameId, cryp_ids: crypIds } });
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send({ method: 'game_join', params: { game_id: gameId, cryp_ids: crypIds } });
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}
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}
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function sendGameJoinableList() {
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send({ method: 'game_joinable_list', params: { } });
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}
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function sendSpecForget(id, spec) {
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function sendSpecForget(id, spec) {
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send({ method: 'cryp_unspec', params: { id, spec } });
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send({ method: 'cryp_unspec', params: { id, spec } });
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}
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}
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@ -105,18 +101,10 @@ function createSocket(events) {
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send({ method: 'player_vbox_combine', params: { instance_id: instanceId, indices } });
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send({ method: 'player_vbox_combine', params: { instance_id: instanceId, indices } });
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}
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}
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function sendVboxDrop(instanceId, index) {
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function sendVboxDrop(instanceId, index) {
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send({ method: 'player_vbox_drop', params: { instance_id: instanceId, index } });
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send({ method: 'player_vbox_drop', params: { instance_id: instanceId, index } });
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}
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}
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function sendPressR() {
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send({ method: 'press_r', params: { } });
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}
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window.pressR = sendPressR;
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function sendGameSkill(gameId, crypId, targetCrypId, skill) {
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function sendGameSkill(gameId, crypId, targetCrypId, skill) {
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send({
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send({
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method: 'game_skill',
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method: 'game_skill',
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@ -154,7 +142,6 @@ function createSocket(events) {
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account = login;
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account = login;
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events.setAccount(login);
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events.setAccount(login);
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sendAccountCryps();
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sendAccountCryps();
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// sendGameJoinableList();
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}
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}
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function accountCryps(response) {
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function accountCryps(response) {
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@ -167,11 +154,6 @@ function createSocket(events) {
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events.setGame(game);
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events.setGame(game);
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}
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}
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function gameJoinableList(response) {
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const [structName, gameList] = response;
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events.setGameList(gameList);
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}
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function crypSpawn(response) {
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function crypSpawn(response) {
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const [structName, cryp] = response;
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const [structName, cryp] = response;
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}
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}
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@ -202,7 +184,6 @@ function createSocket(events) {
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cryp_learn: () => true,
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cryp_learn: () => true,
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game_pve: gamePve,
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game_pve: gamePve,
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game_state: gameState,
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game_state: gameState,
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game_joinable_list: gameJoinableList,
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account_login: accountLogin,
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account_login: accountLogin,
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account_create: accountLogin,
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account_create: accountLogin,
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account_cryps: accountCryps,
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account_cryps: accountCryps,
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@ -290,7 +271,6 @@ function createSocket(events) {
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sendGamePve,
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sendGamePve,
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sendGamePvp,
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sendGamePvp,
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sendGameJoin,
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sendGameJoin,
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sendGameJoinableList,
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sendGameSkill,
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sendGameSkill,
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sendGameTarget,
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sendGameTarget,
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sendCrypSpawn,
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sendCrypSpawn,
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@ -185,10 +185,6 @@ impl Game {
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self
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self
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}
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}
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fn joinable(&self) -> bool {
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self.phase == Phase::Start
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}
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fn can_start(&self) -> bool {
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fn can_start(&self) -> bool {
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return self.teams.len() == self.team_num
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return self.teams.len() == self.team_num
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&& self.teams.iter().all(|t| t.cryps.len() == self.team_size)
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&& self.teams.iter().all(|t| t.cryps.len() == self.team_size)
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@ -607,13 +603,13 @@ pub fn game_write(game: &Game, tx: &mut Transaction) -> Result<(), Error> {
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let game_bytes = to_vec(&game)?;
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let game_bytes = to_vec(&game)?;
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let query = "
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let query = "
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INSERT INTO games (id, joinable, data)
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INSERT INTO games (id, data)
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VALUES ($1, $2, $3)
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VALUES ($1, $2)
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RETURNING id;
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RETURNING id;
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";
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";
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let result = tx
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let result = tx
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.query(query, &[&game.id, &game.joinable(), &game_bytes])?;
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.query(query, &[&game.id, &game_bytes])?;
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result.iter().next().ok_or(format_err!("no game written"))?;
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result.iter().next().ok_or(format_err!("no game written"))?;
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@ -653,13 +649,13 @@ pub fn game_update(game: &Game, tx: &mut Transaction) -> Result<(), Error> {
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let query = "
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let query = "
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UPDATE games
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UPDATE games
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SET data = $1, joinable = $2
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SET data = $1
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WHERE id = $3
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WHERE id = $2
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RETURNING id, data;
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RETURNING id, data;
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";
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";
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let result = tx
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let result = tx
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.query(query, &[&game_bytes, &game.joinable(), &game.id])?;
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.query(query, &[&game_bytes, &game.id])?;
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result.iter().next().ok_or(format_err!("game {:?} could not be written", game))?;
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result.iter().next().ok_or(format_err!("game {:?} could not be written", game))?;
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File diff suppressed because it is too large
Load Diff
@ -106,7 +106,7 @@ pub fn instance_get_open(tx: &mut Transaction) -> Result<Instance, Error> {
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let query = "
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let query = "
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SELECT *
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SELECT *
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FROM instance
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FROM instance
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AND open = true;
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WHERE open = true;
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";
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";
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let result = tx
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let result = tx
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@ -8,10 +8,9 @@ use failure::Error;
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use failure::err_msg;
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use failure::err_msg;
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use account::Account;
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use account::Account;
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use instance::Instance;
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use cryp::{Cryp, cryp_get};
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use cryp::{Cryp};
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use vbox::{Vbox};
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use vbox::{Vbox};
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use rpc::{PlayerStateParams};
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use rpc::{PlayerStateParams, PlayerCrypsSetParams};
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#[derive(Debug,Clone,Serialize,Deserialize)]
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#[derive(Debug,Clone,Serialize,Deserialize)]
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pub struct Score {
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pub struct Score {
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@ -106,3 +105,24 @@ pub fn player_update(tx: &mut Transaction, player: Player) -> Result<Player, Err
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pub fn player_state(params: PlayerStateParams, tx: &mut Transaction, account: &Account) -> Result<Player, Error> {
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pub fn player_state(params: PlayerStateParams, tx: &mut Transaction, account: &Account) -> Result<Player, Error> {
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player_get(tx, account.id, params.instance_id)
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player_get(tx, account.id, params.instance_id)
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}
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}
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pub fn player_cryps_set(params: PlayerCrypsSetParams, tx: &mut Transaction, account: &Account) -> Result<Player, Error> {
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if params.instance_id != Uuid::nil() {
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return Err(err_msg("only the global team can be replaced"));
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}
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if params.cryp_ids.len() != 3 {
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return Err(err_msg("team size is 3"));
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}
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let mut player = player_get(tx, account.id, params.instance_id)?;
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let cryps = params.cryp_ids
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.iter()
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.map(|id| cryp_get(tx, *id, account.id))
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.collect::<Result<Vec<Cryp>, Error>>()?;
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player.cryps = cryps;
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player_update(tx, player)
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}
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@ -21,7 +21,7 @@ use account::{Account, account_create, account_login, account_from_token, accoun
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use skill::{Skill};
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use skill::{Skill};
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use zone::{Zone, zone_create, zone_join, zone_close};
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use zone::{Zone, zone_create, zone_join, zone_close};
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use spec::{Spec};
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use spec::{Spec};
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use player::{player_state, player_create, Player};
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use player::{player_state, player_create, player_cryps_set, Player};
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use instance::{instance_join};
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use instance::{instance_join};
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use vbox::{vbox_accept, vbox_apply, vbox_discard, vbox_combine, vbox_drop};
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use vbox::{vbox_accept, vbox_apply, vbox_discard, vbox_combine, vbox_drop};
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@ -91,7 +91,10 @@ impl Rpc {
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return response;
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return response;
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},
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},
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Err(_e) => Err(err_msg("invalid message")),
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Err(e) => {
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println!("{:?}", e);
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Err(err_msg("invalid message"))
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},
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}
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}
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}
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}
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@ -114,7 +117,7 @@ impl Rpc {
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return Ok(game_response);
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return Ok(game_response);
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}
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}
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fn game_pve(data: Vec<u8>, tx: &mut Transaction, account: Account, client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
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fn game_pve(data: Vec<u8>, tx: &mut Transaction, account: Account, _client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
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let msg = from_slice::<GamePveMsg>(&data).or(Err(err_msg("invalid params")))?;
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let msg = from_slice::<GamePveMsg>(&data).or(Err(err_msg("invalid params")))?;
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let game_response = RpcResponse {
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let game_response = RpcResponse {
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@ -122,11 +125,6 @@ impl Rpc {
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params: RpcResult::GameState(game_pve(msg.params, tx, &account)?)
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params: RpcResult::GameState(game_pve(msg.params, tx, &account)?)
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};
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};
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Rpc::send_msg(client, RpcResponse {
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method: "account_cryps".to_string(),
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params: RpcResult::CrypList(account_cryps(tx, &account)?)
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})?;
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return Ok(game_response);
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return Ok(game_response);
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}
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}
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@ -272,7 +270,6 @@ impl Rpc {
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return Ok(response);
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return Ok(response);
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}
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}
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fn player_state(data: Vec<u8>, tx: &mut Transaction, account: Account, _client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
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fn player_state(data: Vec<u8>, tx: &mut Transaction, account: Account, _client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
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let msg = from_slice::<PlayerStateMsg>(&data).or(Err(err_msg("invalid params")))?;
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let msg = from_slice::<PlayerStateMsg>(&data).or(Err(err_msg("invalid params")))?;
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@ -284,6 +281,17 @@ impl Rpc {
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return Ok(response);
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return Ok(response);
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}
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}
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fn player_cryps_set(data: Vec<u8>, tx: &mut Transaction, account: Account, _client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
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let msg = from_slice::<PlayerStateMsg>(&data).or(Err(err_msg("invalid params")))?;
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let response = RpcResponse {
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method: "player_state".to_string(),
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params: RpcResult::PlayerState(player_cryps_set(msg.params, tx, &account)?)
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};
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return Ok(response);
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}
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fn player_vbox_accept(data: Vec<u8>, tx: &mut Transaction, account: Account, _client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
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fn player_vbox_accept(data: Vec<u8>, tx: &mut Transaction, account: Account, _client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
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let msg = from_slice::<VboxAcceptMsg>(&data).or(Err(err_msg("invalid params")))?;
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let msg = from_slice::<VboxAcceptMsg>(&data).or(Err(err_msg("invalid params")))?;
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@ -362,7 +370,6 @@ pub enum RpcResult {
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Account(Account),
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Account(Account),
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CrypList(Vec<Cryp>),
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CrypList(Vec<Cryp>),
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GameState(Game),
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GameState(Game),
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GameJoinableList(Vec<Game>),
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ZoneState(Zone),
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ZoneState(Zone),
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ZoneClose(()),
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ZoneClose(()),
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@ -540,6 +547,18 @@ pub struct PlayerStateParams {
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pub instance_id: Uuid,
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pub instance_id: Uuid,
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}
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}
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#[derive(Debug,Clone,Serialize,Deserialize)]
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struct PlayerCrypsSetMsg {
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method: String,
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params: PlayerCrypsSetParams,
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}
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#[derive(Debug,Clone,Serialize,Deserialize)]
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pub struct PlayerCrypsSetParams {
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pub instance_id: Uuid,
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pub cryp_ids: Vec<Uuid>,
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}
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#[derive(Debug,Clone,Serialize,Deserialize)]
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#[derive(Debug,Clone,Serialize,Deserialize)]
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struct VboxAcceptMsg {
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struct VboxAcceptMsg {
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method: String,
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method: String,
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