player box

This commit is contained in:
ntr
2019-09-08 19:48:48 +10:00
parent a794705fbe
commit ac3801ae38
8 changed files with 195 additions and 94 deletions
+22 -9
View File
@@ -14,7 +14,7 @@ use chrono::Duration;
use account::Account;
use account;
use events::{EventsTx, Event};
use player::{Player, player_create};
use player::{Player, Score, player_create};
use construct::{Construct, construct_get};
use mob::{bot_player, instance_mobs};
use game::{Game, Phase, game_get, game_write};
@@ -318,14 +318,14 @@ impl Instance {
// tennis
for player in self.players.iter() {
if player.wins >= 4 && player.wins >= player.losses + 2 {
if player.score == Score::Win {
self.winner = Some(player.id);
return true;
}
}
// both players afk
if self.players.iter().all(|p| p.wins == 0) {
if self.players.iter().all(|p| p.score == Score::Zero) {
return true;
}
@@ -403,12 +403,25 @@ impl Instance {
None => return Ok(self.finish()),
};
for player in game.players.iter() {
let mut player = self.account_player(player.id)?;
match player.id == winner_id {
true => player.add_win(),
false => player.add_loss(),
};
{
let loser = self.players.iter()
.find(|p| p.id != winner_id)
.map(|p| p.score)
.unwrap();
let winner = self.players.iter_mut()
.find(|p| p.id == winner_id)
.unwrap();
winner.score = winner.score.add_win(&loser);
}
{
let loser = self.players.iter_mut()
.find(|p| p.id != winner_id)
.unwrap();
loser.score = loser.score.add_loss();
}
if self.all_games_finished() {
+67 -19
View File
@@ -14,6 +14,43 @@ use effect::{Effect};
const DISCARD_COST: u16 = 2;
#[derive(Debug,Copy,Clone,Serialize,Deserialize,Eq,PartialEq)]
pub enum Score {
Zero,
One,
Two,
Three,
Adv,
Win,
Lose,
}
impl Score {
pub fn add_win(self, opp: &Score) -> Score {
match self {
Score::Zero => Score::One,
Score::One => Score::Two,
Score::Two => Score::Three,
Score::Three => match opp {
Score::Adv => Score::Three,
Score::Three => Score::Adv,
_ => Score::Win,
}
Score::Adv => Score::Win,
_ => panic!("faulty score increment {:?}", self),
}
}
pub fn add_loss(self) -> Score {
match self {
Score::Adv => Score::Three,
_ => self,
}
}
}
#[derive(Debug,Clone,Serialize,Deserialize)]
pub struct Player {
pub id: Uuid,
@@ -23,8 +60,7 @@ pub struct Player {
pub bot: bool,
pub ready: bool,
pub warnings: u8,
pub wins: u8,
pub losses: u8,
pub score: Score,
}
impl Player {
@@ -33,12 +69,11 @@ impl Player {
id: account,
name: name.clone(),
vbox: Vbox::new(),
wins: 0,
losses: 0,
constructs,
bot: false,
ready: false,
warnings: 0,
score: Score::Zero,
}
}
@@ -64,21 +99,6 @@ impl Player {
self
}
pub fn add_win(&mut self) -> &mut Player {
self.wins += 1;
let win_bonus = 12 + 6 * (self.wins + self.losses);
self.vbox.balance_add(win_bonus.into());
self
}
pub fn add_loss(&mut self) -> &mut Player {
self.losses += 1;
let loss_bonus = 12 + 6 * (self.wins + self.losses);
self.vbox.balance_add(loss_bonus.into());
self
}
pub fn construct_get(&mut self, id: Uuid) -> Result<&mut Construct, Error> {
self.constructs.iter_mut().find(|c| c.id == id).ok_or(err_msg("construct not found"))
}
@@ -336,4 +356,32 @@ mod tests {
assert!(player.constructs.iter().all(|c| c.skills.len() >= 1));
}
#[test]
fn player_score_test() {
let player_account = Uuid::new_v4();
let constructs = instance_mobs(player_account);
let mut player = Player::new(player_account, &"test".to_string(), constructs).set_bot(true);
player.score = player.score.add_win(&Score::Zero);
player.score = player.score.add_win(&Score::Zero);
player.score = player.score.add_win(&Score::Zero);
assert_eq!(player.score, Score::Three); // 40 / 0
player.score = player.score.add_loss(); // adv -> deuce
assert_eq!(player.score, Score::Three);
player.score = player.score.add_loss(); // adv -> deuce
assert_eq!(player.score, Score::Three);
player.score = player.score.add_win(&Score::Adv); // opp adv -> stays deuce
assert_eq!(player.score, Score::Three);
player.score = player.score.add_win(&Score::Three);
assert_eq!(player.score, Score::Adv);
player.score = player.score.add_win(&Score::Three);
assert_eq!(player.score, Score::Win);
}
}
+2 -2
View File
@@ -2113,8 +2113,8 @@ mod tests {
.learn(Skill::HealPlus);
purge(&mut x, &mut y, vec![], Skill::Purge);
// 2 turns at lvl 1
assert!(y.effects.iter().any(|e| e.effect == Effect::Purge && e.duration == 2));
// current turn + 2 turns at lvl 1
assert!(y.effects.iter().any(|e| e.effect == Effect::Purge && e.duration == 3));
assert!(y.disabled(Skill::Heal).is_some());
}
}