warning and better pve targeting
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63ec7a27ad
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@ -203,7 +203,7 @@ function createSocket(events) {
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ws.addEventListener('close', (event) => {
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console.error('WebSocket closed', event);
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toast.warn({
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toast.warning({
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message: 'disconnected',
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position: 'topRight',
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});
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@ -10,6 +10,8 @@
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* Global rolls
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* skills
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* check cryp status when resolving skills
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* ko / stun / silence etc prevent effect
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* handle setting account better maybe?
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* calculate
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* hp increase/decrease
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@ -299,12 +299,17 @@ impl Game {
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{
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let mob_team_id = Uuid::nil();
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let mobs = self.team_by_id(mob_team_id).clone();
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let target_id = mobs.cryps.iter().find(|c| !c.is_ko()).map(|c| c.id).unwrap();
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// TODO attack multiple players based on some criteria
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for incoming_skill_id in self.stack.clone().iter()
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.filter(|s| s.target_cryp_id.is_none() && s.target_team_id == mob_team_id)
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.map(|s| s.id) {
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let target_id = match mobs.cryps.iter().find(|c| {
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self.cryp_targetable(mob_team_id, c.id).is_ok()})
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{
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Some(c) => c.id,
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None => panic!("could not find a targetable pve cryp"),
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};
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self.add_target(mob_team_id, target_id, incoming_skill_id).unwrap();
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}
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}
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