combat phase fixes to decay, siphon tick

This commit is contained in:
Mashy
2019-05-02 12:19:29 +10:00
parent 5029e60746
commit b368ada693
2 changed files with 5 additions and 2 deletions
+3
View File
@@ -218,6 +218,9 @@ function getCombatSequence(event) {
if (['Immunity'].includes(event[0])) return ['START_SKILL', 'POST_SKILL'];
if (['Healing'].includes(event[0]) && event[1].skill === 'Slay') return ['POST_SKILL'];
if (['Effect'].includes(event[0])
&& event[1].skill === 'Decay' && event[1].effect === 'Wither') return ['POST_SKILL'];
if (['Damage'].includes(event[0])
&& event[1].skill === 'Chaos' && event[1].colour === 'RedDamage') return ['POST_SKILL'];