cleanup and check for enemy team in pvp

This commit is contained in:
ntr
2018-12-03 13:33:54 +11:00
parent ba1e909d89
commit b38be6d7bb
3 changed files with 82 additions and 79 deletions
+2
View File
@@ -195,6 +195,8 @@ class CombatCryps extends Phaser.GameObjects.Group {
if (addKeys) this.scene.crypKeyHandler(crypObj, crypObj.iter);
};
allyTeam.cryps.forEach((cryp, i) => renderTeam(cryp, i, 0));
if (!enemyTeam) return false;
enemyTeam.cryps.forEach((cryp, i) => renderTeam(cryp, i, 1));
return true;
}