diff --git a/client/src/scenes/menu.cryps.list.js b/client/src/scenes/menu.cryps.list.js old mode 100755 new mode 100644 index 5f6dc8a1..bd7e6031 --- a/client/src/scenes/menu.cryps.list.js +++ b/client/src/scenes/menu.cryps.list.js @@ -9,9 +9,9 @@ const ROW_WIDTH = CRYP_LIST.width(); const TEXT_MARGIN = 24; const KEY_MAP = [ - 'keydown_ONE', - 'keydown_TWO', - 'keydown_THREE', + 'keydown-ONE', + 'keydown-TWO', + 'keydown-THREE', ]; class MenuCrypList extends Phaser.Scene { diff --git a/client/src/scenes/statsheet.js b/client/src/scenes/statsheet.js index 11091ca1..325ae703 100644 --- a/client/src/scenes/statsheet.js +++ b/client/src/scenes/statsheet.js @@ -38,7 +38,7 @@ class StatSheet extends Phaser.Scene { this.forget = false; this.add.text(WIDTH / 10, 0, cryp.name, TEXT.HEADER); - this.addStats(cryp); + // this.addStats(cryp); this.addKnownSkills(cryp); this.addLearnableSkills(cryp); addButton(this, menuX, menuY, () => this.registry.set('crypSpec', cryp), 'Spec'); @@ -49,7 +49,7 @@ class StatSheet extends Phaser.Scene { const cryp = data.find(c => c.id === this.cryp.id); this.cryp = cryp; this.addKnownSkills(cryp); - this.addStats(cryp); + // this.addStats(cryp); } } diff --git a/server/COMBOS.md b/server/COMBOS.md index 7d865d55..57a017a0 100644 --- a/server/COMBOS.md +++ b/server/COMBOS.md @@ -55,38 +55,45 @@ Stun `Base enemy disable - disable enemy for 2 rounds` Block `Base self targetted defensive - reduced damage taken for 2 rounds` Debuff `Base enemy debuff - reduce enemy speed` +# Nature Type (red) # -# Chaos Type # +Bite - (Attack + 3R) Deal significant `Red` damage +Strangle - (Stun + 3R) - Applies stun and physical dot +Regenerate - (Buff + 3R) Restore red defense for target ally +Snare - (Debuff + 3R) Disable enemy red skills for (3?) turns +Parry - (Block + 3R) Avoid all damage for this turn -### Banish ### -Combine `Base Skill Attack + 1 Red & 2 Blue` -`Offensive disable (slow speed) - damage + enemy can't attack or be attacked 3 turns` +# Destruction Type (blue) # -### Hex ### -Combine `Base Skill Stun + 2 Red & 1 Blue` -`Offensive disable - enemy stunned for 3 turns` +Blast - (Attack + 3B) Deal significant `Blue` damage +Ruin - (Stun + 3B) - AOE stun on the enemy team for remaind of turn +Amplify - (Buff + 3B) Increased blue damage dealt by target ally +Curse - (Debuff + 3B) Decrease damage dealt by target enemy +Plague Shield - (Block + 3B) Apply dot debuff to attackers -### Haste ### -Combine `Base Skill Buff + 2 Red & 1 Blue` -Buff `Base ally targetted skill - significantly increase ally speed` +# Non-Violence Type (green) # -### Slow ### +Heal - (Attack + 3G) Heal ally for X +Throw - (Stun + 3G) - Disable target and increase damage taken +Triage - (Buff + 3G) Buff which heals ally for X over Y turns +Calm - (Debuff + 3G) - Remove all enemy target buffs +Reflect - (Block + 3G) - Will use targetted attacks on source -Combine `Base Skill Debuff + 1 Red & 2 Blue` -Buff `Base ally targetted skill - significantly decrease enemy speed` +# Chaos Type (red / blue) # -# Non-Violence Type # +Bannish - (Attack + 1R + 2B) - deal `Hybrid Red & Blue` + enemy can't attack or be attacked 3 turns +Hex - (Stun + 2R + 1B) - enemy stunned for 3 turns +Haste - (Buff + 2R + 1B) - significantly increase ally speed +Slow - (Debuff + 1R + 2B) - significantly decrease enemy speed +???? - (Block + 2B + 1R) - ????? -### Heal ### -Combine `Base Skill Attack + 3 Green` - -### Triage ### -Combine `Base Skill Buff + 3 Green` - -### Throw ### -Combine `Base Skill Stun + 3 Green` - -### Calm ### -Combine `Base Skill Debuff + 3 Green` +# Purity Type (red / green) # +Slay - (Attack + 1G + 2R) - deal `Red` damage. Bonus damage if the target has blue defense +Silence - (Stun + 2G + 1R) - enemy can't use blue skills for 3 turns +Purify - (Buff + 2G + 1R) - remove all debuffs from target +Empower - (Buff + 1G + 2R) - Increased red damage dealt by target ally +???? - (Debuff + 1R + 2B) - ??? +Shield - (Block + 2G + 1R) - Take no blue damage for the next 3 turns +# Technology Type (green / blue) type - ??? maybe rework and rename# \ No newline at end of file