diff --git a/client/assets/styles/instance.less b/client/assets/styles/instance.less index fdf9f4cd..e5be3bdc 100644 --- a/client/assets/styles/instance.less +++ b/client/assets/styles/instance.less @@ -349,7 +349,7 @@ text-align: center; overflow: hidden; display: grid; - grid-template-rows: 1fr 0.5fr 1.5fr; + grid-template-rows: 1fr 0.5fr 1fr; grid-template-areas: "opponent" "text" @@ -379,11 +379,15 @@ .faceoff-text { grid-area: text; - font-size: 200%; text-transform: uppercase; letter-spacing: 1em; font-weight: bold; + display: flex; + flex-flow: column; + justify-content: center; + + color: @black; animation: faceoff 4s ease-in-out 0s 2 alternate; diff --git a/server/src/game.rs b/server/src/game.rs index fe4339b7..02854483 100644 --- a/server/src/game.rs +++ b/server/src/game.rs @@ -510,7 +510,6 @@ impl Game { } // only reduce cooldowns if no cd was used - // have to borrow self for the skill check { if let Some(skill) = resolved.iter() .filter(|s| s.source_construct_id == construct.id)