Merge tag '1.6.0' into develop
1.6.0
This commit is contained in:
commit
c111cfe2b8
@ -2,7 +2,10 @@
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All notable changes to this project will be documented in this file.
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This project adheres to [Semantic Versioning](http://semver.org/).
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## [1.5.7] - 2019-10-18
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## [1.6.0] - 2019-10-18
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### Added
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- Subscriber chat!
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### Changed
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- Made available skill / effect information during the combat phase.
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- Highlighting a skill replace the effect area with the skill description including speed multiplier.
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@ -14,6 +17,9 @@ This project adheres to [Semantic Versioning](http://semver.org/).
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- Slay now deals red damage based RedPower and GreenPower. Previously only based on RedPower.
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- Siphon now deals blue damage based BluePower and GreenPower. Previously only based on BluePower.
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### Fixed
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- Matchmaking bug where server matches you with yourself
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## [1.5.6] - 2019-10-17
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We've updated the UI during the vbox / buy phase to give a better indication of valid actions.
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@ -1,6 +1,6 @@
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{
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"name": "mnml-client",
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"version": "1.5.6",
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"version": "1.6.0",
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"description": "",
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"main": "index.js",
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"scripts": {
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@ -3,6 +3,7 @@ footer {
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flex-flow: row wrap;
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grid-area: footer;
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margin: 0;
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z-index: 10;
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button {
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margin: 0;
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@ -123,7 +123,6 @@
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button {
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width: 100%;
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height: 2em;
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height: 25%;
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margin-right: 1em;
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}
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button.active {
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@ -14,7 +14,7 @@ html body {
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-ms-user-select: none;
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overflow-x: hidden;
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// overflow-y: hidden;
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overflow-y: hidden;
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}
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#mnml {
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@ -26,7 +26,7 @@ html body {
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/* stops inspector going skitz*/
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overflow-x: hidden;
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// overflow-y: hidden;
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overflow-y: hidden;
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}
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// @media (min-width: 1921px) {
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@ -1,6 +1,6 @@
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{
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"name": "mnml-client",
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"version": "1.5.6",
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"version": "1.6.0",
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"description": "",
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"main": "index.js",
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"scripts": {
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@ -1,6 +1,6 @@
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{
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"name": "mnml-ops",
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"version": "1.5.6",
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"version": "1.6.0",
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"description": "",
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"main": "index.js",
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"scripts": {
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@ -1,6 +1,6 @@
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[package]
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name = "mnml"
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version = "1.5.6"
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version = "1.6.0"
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authors = ["ntr <ntr@smokestack.io>"]
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[dependencies]
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@ -1,4 +1,6 @@
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use std::collections::{HashMap, HashSet};
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use std::thread::{spawn, sleep};
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use std::time;
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// Db Commons
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use uuid::Uuid;
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@ -310,10 +312,16 @@ impl Events {
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.ok_or(format_err!("connection not found id={:?}", id))?;
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if c.chat.is_some() {
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return Err(err_msg("you must wait"));
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return Ok(());
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}
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c.chat = Some((instance, msg));
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let events_tx = self.tx.clone();
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spawn(move || {
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sleep(time::Duration::from_secs(3));
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events_tx.send(Event::ChatClear(id, instance)).unwrap();
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});
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}
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// now collect all listeners of this instance
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@ -179,13 +179,6 @@ impl Connection {
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return Err(err_msg("invalid chat index"));
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}
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let events_tx = self.events.clone();
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let id = self.id;
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spawn(move || {
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sleep(time::Duration::from_secs(3));
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events_tx.send(Event::ChatClear(id, instance_id)).unwrap();
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});
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Ok(RpcMessage::Processing(()))
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},
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_ => {
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