invert and fix timings
This commit is contained in:
@@ -34,11 +34,11 @@ class Amplify extends Component {
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this.animations.push(anime({
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targets: ['#amplify'],
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opacity: 1,
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easing: 'easeOutExpo',
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delay: TIMES.TARGET_DELAY_MS,
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duration: TIMES.TARGET_DELAY_MS,
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opacity: [
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{ value: 1, delay: TIMES.TARGET_DELAY_MS, duration: TIMES.TARGET_DELAY_MS },
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{ value: 0, delay: TIMES.TARGET_DURATION_MS, duration: TIMES.FADE_DURATION_MS },
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],
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easing: 'easeInOutSine',
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}));
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this.animations.push(anime({
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@@ -9,8 +9,10 @@ function banish(id) {
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targets: [document.getElementById(id)],
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scaleY: 0,
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fill: '#fff',
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easing: 'easeInOutElastic',
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duration: TIMES.START_SKILL,
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easing: 'easeOutElastic',
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delay: TIMES.TARGET_DELAY_MS,
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duration: TIMES.TARGET_DURATION_MS,
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});
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}
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@@ -38,10 +38,12 @@ class Bash extends Component {
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componentDidMount() {
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this.animations.push(anime({
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targets: ['#bash'],
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opacity: 1,
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delay: TIMES.TARGET_DELAY_MS,
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duration: TIMES.TARGET_DELAY_MS,
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opacity: [
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{ value: 1, delay: TIMES.TARGET_DELAY_MS, duration: TIMES.TARGET_DELAY_MS },
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// this is badly behaved, nfi why
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{ value: 0, delay: TIMES.FADE_DELAY_MS / 2, duration: TIMES.FADE_DURATION_MS },
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],
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easing: 'easeInOutSine',
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}));
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this.animations.push(anime({
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@@ -49,8 +51,7 @@ class Bash extends Component {
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scale: {
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value: 1,
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delay: TIMES.TARGET_DELAY_MS,
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duration: TIMES.TARGET_DURATION_MS * 0.1,
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endDelay: TIMES.TARGET_DURATION_MS * 0.9,
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duration: TIMES.TARGET_DURATION_MS * 0.2,
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easing: 'easeInExpo',
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},
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@@ -79,7 +80,7 @@ class Bash extends Component {
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easing: 'easeOutSine',
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delay: TIMES.TARGET_DELAY_MS,
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duration: TIMES.TARGET_DURATION_MS,
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duration: TIMES.RESOLUTION_TOTAL_MS,
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}));
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}
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@@ -35,10 +35,11 @@ class Block extends Component {
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componentDidMount() {
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this.animations.push(anime({
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targets: ['#block'],
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opacity: 1,
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delay: TIMES.TARGET_DELAY_MS,
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duration: TIMES.TARGET_DELAY_MS,
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opacity: [
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{ value: 1, delay: TIMES.TARGET_DELAY_MS, duration: TIMES.TARGET_DELAY_MS },
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{ value: 0, delay: TIMES.TARGET_DURATION_MS, duration: TIMES.FADE_DURATION_MS },
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],
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easing: 'easeInOutSine',
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}));
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}
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@@ -30,11 +30,11 @@ class Buff extends Component {
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componentDidMount() {
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this.animations.push(anime({
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targets: ['#buff'],
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opacity: 1,
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easing: 'easeOutExpo',
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delay: TIMES.TARGET_DELAY_MS,
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duration: TIMES.TARGET_DELAY_MS,
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opacity: [
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{ value: 1, delay: TIMES.TARGET_DELAY_MS, duration: TIMES.TARGET_DELAY_MS },
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{ value: 0, delay: TIMES.TARGET_DURATION_MS, duration: TIMES.FADE_DURATION_MS },
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],
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easing: 'easeInOutSine',
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}));
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this.animations.push(anime({
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@@ -42,11 +42,11 @@ class Curse extends Component {
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componentDidMount() {
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this.animations.push(anime({
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targets: ['#curse'],
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opacity: 1,
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easing: 'easeOutExpo',
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delay: TIMES.TARGET_DELAY_MS,
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duration: TIMES.TARGET_DELAY_MS,
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opacity: [
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{ value: 1, delay: TIMES.TARGET_DELAY_MS, duration: TIMES.TARGET_DELAY_MS },
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{ value: 0, delay: TIMES.TARGET_DURATION_MS, duration: TIMES.FADE_DURATION_MS },
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],
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easing: 'easeInOutSine',
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}));
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this.animations.push(anime({
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@@ -31,11 +31,11 @@ class Debuff extends Component {
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componentDidMount() {
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this.animations.push(anime({
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targets: ['#debuff'],
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opacity: 1,
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easing: 'easeOutExpo',
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delay: TIMES.TARGET_DELAY_MS,
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duration: TIMES.TARGET_DELAY_MS,
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opacity: [
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{ value: 1, delay: TIMES.TARGET_DELAY_MS, duration: TIMES.TARGET_DELAY_MS },
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{ value: 0, delay: TIMES.TARGET_DURATION_MS, duration: TIMES.FADE_DURATION_MS },
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],
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easing: 'easeInOutSine',
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}));
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this.animations.push(anime({
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@@ -41,11 +41,11 @@ class Decay extends Component {
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componentDidMount() {
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this.animations.push(anime({
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targets: ['#decay'],
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opacity: 1,
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easing: 'easeOutExpo',
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delay: TIMES.TARGET_DELAY_MS,
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duration: TIMES.TARGET_DELAY_MS,
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opacity: [
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{ value: 1, delay: TIMES.TARGET_DELAY_MS, duration: TIMES.TARGET_DELAY_MS },
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{ value: 0, delay: TIMES.TARGET_DURATION_MS - TIMES.FADE_DURATION_MS, duration: TIMES.FADE_DURATION_MS },
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],
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easing: 'easeInOutSine',
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}));
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this.animations.push(anime({
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@@ -42,11 +42,11 @@ class Haste extends Component {
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componentDidMount() {
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this.animations.push(anime({
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targets: ['#haste'],
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opacity: 1,
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easing: 'easeOutExpo',
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delay: TIMES.TARGET_DELAY_MS,
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duration: TIMES.TARGET_DELAY_MS,
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opacity: [
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{ value: 1, delay: TIMES.TARGET_DELAY_MS, duration: TIMES.TARGET_DELAY_MS },
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{ value: 0, delay: TIMES.TARGET_DURATION_MS, duration: TIMES.FADE_DURATION_MS },
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],
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easing: 'easeInOutSine',
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}));
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this.animations.push(anime({
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@@ -65,7 +65,7 @@ class Haste extends Component {
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easing: 'easeInOutSine',
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delay: TIMES.TARGET_DELAY_MS,
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duration: TIMES.TARGET_DURATION_MS,
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duration: TIMES.RESOLUTION_TOTAL_MS,
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}));
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}
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@@ -47,10 +47,11 @@ class Hex extends Component {
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componentDidMount() {
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this.animations.push(anime({
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targets: ['#hex'],
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opacity: 1,
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delay: TIMES.TARGET_DELAY_MS,
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duration: TIMES.TARGET_DELAY_MS,
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opacity: [
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{ value: 1, delay: TIMES.TARGET_DELAY_MS, duration: TIMES.TARGET_DELAY_MS },
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{ value: 0, delay: TIMES.TARGET_DURATION_MS, duration: TIMES.FADE_DURATION_MS },
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],
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easing: 'easeInOutSine',
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}));
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this.animations.push(anime({
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@@ -0,0 +1,19 @@
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const anime = require('animejs').default;
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const { TIMES } = require('../../constants');
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// shamelessly lifted from teh anime docs
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// https://animejs.com/documentation/#svgAttr
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function invert(id) {
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anime({
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targets: [document.getElementById(id)],
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rotate: 180,
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easing: 'easeInOutElastic',
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direction: 'alternate',
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delay: TIMES.TARGET_DELAY_MS,
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duration: TIMES.TARGET_DURATION_MS,
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});
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}
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module.exports = invert;
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@@ -42,10 +42,11 @@ class Block extends Component {
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componentDidMount() {
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this.animations.push(anime({
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targets: ['#block'],
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opacity: 1,
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delay: TIMES.TARGET_DELAY_MS,
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duration: TIMES.TARGET_DELAY_MS,
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opacity: [
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{ value: 1, delay: TIMES.TARGET_DELAY_MS, duration: TIMES.TARGET_DELAY_MS },
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{ value: 0, delay: TIMES.TARGET_DURATION_MS, duration: TIMES.FADE_DURATION_MS },
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],
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easing: 'easeInOutSine',
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}));
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this.animations.push(anime({
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@@ -45,30 +45,22 @@ class Stun extends Component {
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componentDidMount() {
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this.animations.push(anime({
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targets: ['#stun'],
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opacity: 1,
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easing: 'easeOutExpo',
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delay: TIMES.TARGET_DELAY_MS,
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duration: TIMES.TARGET_DELAY_MS,
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opacity: [
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{ value: 1, delay: TIMES.TARGET_DELAY_MS, duration: TIMES.TARGET_DELAY_MS },
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{ value: 0, delay: TIMES.TARGET_DURATION_MS, duration: TIMES.FADE_DURATION_MS },
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],
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easing: 'easeInOutSine',
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}));
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this.animations.push(anime({
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targets: ['#stun'],
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rotate: 180,
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easing: 'linear',
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loop: true,
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duration: TIMES.TARGET_DURATION_MS,
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duration: TIMES.RESOLUTION_TOTAL_MS,
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delay: TIMES.TARGET_DELAY_MS,
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}));
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this.animations.push(anime({
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targets: ['#stun'],
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scale: [1, 0.8],
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strokeWidth: 0,
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easing: 'easeInOutSine',
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direction: 'alternate',
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duration: TIMES.START_SKILL,
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}));
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}
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// this is necessary because
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Reference in New Issue
Block a user