targetting arrow fr size change
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@ -4,7 +4,7 @@
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.game {
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overflow: hidden;
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display: grid;
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grid-template-rows: 1fr 0.5fr 1.5fr;
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grid-template-rows: 1fr 0.75fr 1.5fr;
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grid-template-columns: 1fr;
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grid-template-areas:
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"opponent"
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@ -6,8 +6,8 @@ function sourceCast(id, direction, idle) {
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const { x, y } = direction;
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return anime({
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targets: [document.getElementById(id)],
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translateX: x * window.screen.width * 0.15,
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translateY: y * window.screen.height * 0.15,
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translateX: x * window.screen.width * 0.1,
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translateY: y * window.screen.height * 0.1,
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easing: 'easeInOutElastic',
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direction: 'alternate',
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duration: TIMES.SOURCE_DURATION_MS,
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